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Weapons

WeaponCombat · Bows · Rifles · Control · Aiming · Rifle · Bow
5 patcheslast touched 101mo ago▲ +7

Power trajectory

Up = buffed, down = nerfed
0+7Feb 23, 2017Mar 1, 2018Feb 23, 2017 — THEHUNTER: COTW - Patch 1.1 +1 / -0 (cum +1)Jun 14, 2017 — THEHUNTER: COTW - Patch 1.8 +1 / -0 (cum +2)Jun 21, 2017 — THEHUNTER: COTW - Patch 1.9 +1 / -0 (cum +3)Aug 31, 2017 — THEHUNTER: COTW - Patch 1.11 +1 / -0 (cum +4)Mar 1, 2018 — Update 1.17 - Lantern Festival +3 / -0 (cum +7)
Zoom into one ability:7 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 🔁Reworkzeroinggenericammo-specific

      Zeroing is now specific to the ammo used; for example, 300gr arrows hit higher than 600gr arrows at the same zeroed distance.

      numeric

    • 📊NumericBowswind effectreduced

      Significantly reduced the impact of wind on arrow trajectories.

      numeric

    • 🐛Bug fixTritium Sightsattachment

      Fixed issues where tritium sights would not attach or would stay attached after switching equipment.

      bugfix

    • New.270 StradivariusavailabilityEventShop

      Added the .270 Stradivarius to the in-game shop; free for players active during its original unlock event.

      new

    • Newreloadautomaticmanual

      Added a Manual Reload option in settings, preventing weapons from automatically reloading once the magazine is empty.

      Manual Reload

    • Newchamberingautomaticmanual

      Added Manual Chambering, allowing players to manually load the next bullet to better track hit reactions and slightly reduce recoil.

      Manual Chambering

    • 🐛Bug fixScopecrosshair alignmentoffsetcentered

      Fixed an issue where scope crosshairs were slightly offset from the actual aim point in certain weapon combinations, improving accuracy.

      Fixed offset crosshairs

    • 🐛Bug fixLever Actionstatsshotgunrifle

      Fixed a bug where lever action rifles were incorrectly using shotgun statistics.

      bugfix

    • 📊NumericHipshotscatterTweaked

      Adjusted the scatter for hipfiring and fixed issues with scatter while aiming.

      numeric

    • 🛠QoLScopebehaviorImproved

      Improved scope behavior while the player is aiming and walking simultaneously.

      quality

    • 🎨VisualanimationsImproved

      Improved animations for the Revolver, Lever Action Rifle, Shotgun, and Compound Bow.

      visual

Weapons balance history — theHunter: Call of the Wild™ · PatchDiff