AI
GeneralSystem · Automation
1 patcheslast touched 7mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🐛Bug fixconstruction logic
Fixed AI constructing barracks/naval bases they could not actually afford.
Bugfix
- ▲🎯Behaviorconstruction investmentLow→High
AI is now more willing to invest in construction sectors when capacity is insufficient to drain the investment pool.
Behavior change
- ▲🐛Bug fixmilitary priorityNone→Active
Fixed AI failing to use movement suppression or bolstering due to priority errors.
Bugfix
- ▲🎯Behaviorlaw reformLow→High
AI is more likely to replace outdated laws like Traditionalism upon reaching specific tech levels.
Behavior change