PatchDiff
gamesnewsabout

General Combat & Morale

GeneralBalance · Global
1 patcheslast touched 77mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10Feb 25, 2020Feb 25, 2020Feb 25, 2020 — Warhammer 40,000: Gladius - v1.5.0 Update +2 / -3 (cum -1)
Zoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 📊Numericmorale impact of deaths1x2x

      Doubled the morale impact of deaths; it now equals the experience value of the dying unit, making casualties more punishing.

      Morale penalty

    • 🎯Behaviormorale regenerationAlwaysNone if damaged

      Morale no longer regenerates if the unit has taken damage during the current turn.

      Regen restriction

    • 📊NumericGunners, Kill on Sight!damage+10...30%+20...60%

      Significantly increased the damage bonus of the 'Gunners, Kill on Sight!' ability.

      Damage increase

    • 📊NumericHero experienceStaticScaling level

      Heroes now gain 1 full level every 20 turns after turn 20, ensuring they remain relevant in the late game.

      Late game scaling

    • 🎯Behavioritem retentionReturnedLost

      Items on dying heroes are now lost permanently instead of being returned to the player.

      Death penalty