Version 0.10.0.7 introduces Linux server support via Docker, Traditional Chinese localization, and a fix for sail damage.

Windrose
Embark on a PvE survival adventure in the Age of Piracy. Fight on land and sea, solo or with friends. Build, craft and explore vast open world filled with dark secrets. Master soulslite combat and take on challenging bosses, command your ship and plunder unspoken treasures!
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Version 0.10.0.6 focuses on performance optimizations, input responsiveness, and various bug fixes related to ship combat and world interaction.
- Ship CombatShip Artilleryaimingstuck→fixed
Fixed a bug where ship artillery aiming could occasionally get stuck.
- Ship CombatShip Batteryaimingstuck→fixed
Fixed an issue where ship aiming would get stuck when interacting with a battery while blocking.
- Ship CombatShip BatteryUnstuck commandunavailable→available
The 'Unstuck' command is now correctly available while controlling a ship battery.
- FarmingPlantingsnapping—→Correct
Player-placed plants now correctly snap to soil patches.
- FarmingSoil Patchescollisionfalling through→fixed
Items dropped on player-built soil patches no longer fall through the ground.
- +1 more
- Ship CombatBoardingperformance—→Improved
Slightly improved performance during boarding sequences.
- Ship CombatShip Artilleryperformance—→Improved
Slightly improved performance when utilizing ship artillery.
- General Gameplaydisk space usage—→Reduced
Reduced disk space usage and optimized disk writes during gameplay for better efficiency.
- General Gameplayinput triggeron release→on press
Action panels now execute commands immediately upon pressing a button, making the UI feel more responsive.
- Dedicated Serverdocumentation—→Added
Added SaveWorkflow.md to the root folder to assist server administrators.
- +1 more
Hotfix 0.10.0.2.54 focuses on connectivity improvements, bug fixes for various weapons and enemies, and general stability.
- Dedicated Serversaccess token generation cooldownenabled→disabled
Disabled access token generation cooldown to alleviate connectivity issues for dedicated hosts.
- Dedicated Servershost server start timeout—→5m m
Extended host server start timeout to 5 minutes to allow more time for world version updates.
- Healing Potionseffect stability
Healing potion effects can no longer be interrupted by other consumables or dashes.
- Overpenetrationfunctionality
Fixed the Overpenetration talent to ensure it functions correctly.
- Bossesscaling
Boss scaling now functions correctly when more than 3 players initiate a fight.
- MusketAimingmovement smoothness
Musket movement while aiming is now smoother.
- Thomas RichardsGrabtargeting
Fixed a bug where Thomas Richards would switch targets mid-sprint during his Grab attack.
- Thomas RichardsGrabattack trigger
Fixed a bug where Thomas Richards would sometimes use his Grab attack immediately after throwing bombs.
- GrenadierGrenadescollisioncollides→passes through
Grenades now pass through players and other NPCs.
- Grenadieraggro/pursuit
Grenadiers no longer lose targets as quickly and will correctly close the distance if a player moves too far away.
- +1 more
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+5/-0▲ +51mo ago
Ship Combat
GeneralSailing · Combat · ArtilleryMore stable and responsive ship combat and artillery usage.
- ⚙️+3/-0▲ +31mo ago
General Gameplay
GeneralSystem · UI · OptimizationImproved game feel and system performance.
- ⚙️+2/-0▲ +21mo ago
Farming
GeneralBase Building · FarmingFixed critical collision and placement bugs for farming.
- ⚙️+2/-0▲ +21mo ago
Dedicated Server
GeneralMultiplayer · Server · AdminImproved server management and configuration stability.
- ⚙️+2/-0▲ +22mo ago
Dedicated Servers
GeneralNetwork · BackendImproved stability and connectivity for dedicated server hosts.
- 🧰+1/-0▲ +12mo ago
Healing Potions
ItemConsumable · SustainMore reliable healing during combat movement.
- 🔫+1/-0▲ +12mo ago
Musket
WeaponRanged · FirearmImproved feel and handling while aiming.
- ⚡+1/-0▲ +12mo ago
Overpenetration
SkillTalent · CombatTalent now provides its intended combat benefit.
- ⚙️+0/-0≈ 01w ago
General
GeneralSystem · Localization · ServerImproved infrastructure and localization support.
- ⚙️+0/-0≈ 01w ago
Sails
GeneralShip · CombatSails are once again vulnerable to cannon fire.
- ⚙️+0/-0≈ 02mo ago
Bosses
GeneralCombat · ScalingCorrected difficulty scaling for larger parties.
- ⚙️+0/-0≈ 02mo ago
Thomas Richards
GeneralEnemy · BossMore predictable and bug-free attack patterns.
- ⚙️+0/-0≈ 02mo ago
Grenadier
GeneralEnemy · RangedMore persistent and effective enemy AI.
- ⚙️+0/-0≈ 02mo ago
Plague Crusher
GeneralEnemy · HeavyImproved movement and environmental destruction.
Top abilities tweaked
Most-touched abilities across all patches