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Aircraft Carriers

GeneralCV · Aviation · Matchmaking · Carrier · Air Power · General
4 patcheslast touched 88mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10+1Nov 30, 2017Apr 9, 2019Nov 30, 2017 — Update 0.6.14 +1 / -0 (cum +1)Jan 30, 2019 — Update 0.8.0: Prepare for Takeoff! +0 / -0 (cum +1)Feb 6, 2019 — Update 0.8.0.1 Hotfix +1 / -2 (cum 0)Apr 9, 2019 — Update 0.8.2.0.1 +0 / -1 (cum -1)
Zoom into one ability:7 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Apr 9, 2019·Update 0.8.2.0.1-1
    • 📊Numericmax carriers per team (Tier VIII-X)31

      Introduced a soft limit for Tier VIII-X battles where typically only one carrier per team is allowed, drastically reducing the frequency of two-carrier teams and eliminating three-carrier teams.

      Soft limit

    • 🐛Bug fixBombsdrop trajectory

      Fixed an issue where bombs dropped at the edge of the aiming circle could result in more hits than logically possible.

      Bugfix

  2. Feb 6, 2019·Update 0.8.0.1 Hotfix+1-2
    • 📊NumericAttack Aircraftsquadron size9

      Reduced total aircraft in squadron to 9 (attack group to 3) for Lexington, Shokaku, Midway, and Hakuryu to lower spotting and attacking potential against destroyers.

      numeric

    • 🎯BehaviorReturning Aircraftinvulnerability heightIncreased

      Increased the height required for returning aircraft to become invulnerable, allowing ships to fire on them longer.

      behavior

    • 📊NumericBombersAA resistance0%30%

      Bombers now receive 30% less AA damage when the aiming indicator turns green (ready to attack).

      numeric

    • 🔁Reworkcontrol systemReworked

      Complete overhaul of aircraft controls using WASD and mouse, allowing multiple attacks per mission and the introduction of attack aircraft with rockets.

      rework

    • 🔁ReworkAA DefenseReworked

      AA mounts are now divided into short, medium, and long-range types with new damage frequencies and flak explosion mechanics.

      rework

    • 🔁ReworkFightersconsumableCatapult FightersFighters

      Catapult Fighters replaced by a new Fighters consumable that provides area patrol or ship escort.

      rework

    • 📊Numericmatchmaking limit3 ships

      Up to three aircraft carriers may now be matched to a single team.

      numeric

  3. Nov 30, 2017·Update 0.6.14+1
    • 📊NumericDamage Control Partyaction time530 s

      Increased Damage Control Party action time from 5 to 30 seconds to allow squadrons to take off under HE fire.

      Increased survivability

    • 🔁ReworkDamage Control Partyfire probabilityTier VI stock

      Standardized fire probability from HE shells to match Tier VI stock hulls for all carriers.

      Standardized

Aircraft Carriers balance history — World of Warships · PatchDiff