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ZERO Sievert
ZERO Sievert
ActionAdventureIndie
CABO Studio · Modern Wolf·-40%$11.99
May 15, 2025 · 15mo ago

MORE MOD TOOLS UPDATES! - Patch 1.1.15 | Patch Notes

AI summary3d

Patch 1.1.15 adds extensive modding tools updates, new modding events, and bug fixes/QoL improvements.

Images © ZERO Sievert via Steam

Buffs13

  • Modding Tools Updates
    • Time of day functions:Time of day functions are now available to modders to build time-dependent scenarios.Available
    • Current time getters:New functions to retrieve the current second, minute, hour, day, month, and year for mods.Added (GetSecond, GetMinute, GetHour, GetDay, GetMonth, GetYear)
    • Loadouts:Loadouts can now be modified, allowing mods to customize starting gear.Modifiable
    • FactionExists():New FactionExists() function added for modding workflows.Added
    • Workshop item ownership:Ownership support for Workshop items via an author_id tag in meta.ini.Added
    • Modded backpack items:Modded backpack items now appear on your character in-game.Displayed on character
    • NPC modding functions:New NPC-related functions NpcSetFootstep() and NpcSetHp() added for modding.NpcSetFootstep, NpcSetHp added
  • New Game Events for Modding
    • "enter_hub":Event fired when hub area is entered (start/new game/load/save return).Added
    • "enter_raid":Event fired when a raid is started, immediately after loading screen continues.Added
    • "exit_train":Event fired when the player exits the train during a raid, after player position near train.Added
    • "player_spawn":Event fired when the player spawns into the world (first entry to a room/level).Added
    • "player_death":Event fired when the player dies during raids.Added
    • "trade_completed":Event fired whenever the player completes a trade with a trader.Added

Bug fixes4

  • Bug Fixes & Quality of Life
    • Fixed an animation bug with consumables.
    • Fixed overlap between Quick move stash prompt and item tooltips.
    • Mods with many quests will no longer crash the game; stability improvements for modded quests and sprites.
    • Fixed crashes related to modded quests and sprites.

Other changes3

  • Bug Fixes & Quality of Life
    • Inventory sorting now works as expected when sorted by type.
    • Cleaned up the news feed to remove raw Steam image URLs.
    • UI improvements to the mods menu for better usability.

subjects affected (3)

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How did this patch land?
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official notes
ZERO Sievert · May 15, 2025

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Patch history

see all 22

  1. Hotfix for the HotfixApr 23, 2026 · 3mo

    Hotfix patch for ZERO Sievert addressing a crash on death and noting previous beta/controller changes.

  2. Gamepad quality of life patch and more bug fixes!Apr 22, 2026 · 3mo

    Quality of life improvements for gamepad controls and UI navigation with several bug fixes including borderless fullscreen and improved controller support.

    +6
  3. ZERO Sievert - March HotfixMar 2, 2026 · 5mo

    Patch notes could not be parsed from the provided content.

  4. The Rotking Update: HotfixNov 14, 2025 · 9mo

    Hotfix addressing stability issues from The Rotking Update with no gameplay balance changes.

  5. Hotfix 1.2.13 | Patch notesJul 1, 2025 · 13mo

    Hotfix 1.2.13 resolves crashes, Prologue issues, wolf spawn location, player deaths, and localization problems to improve stability and experience.

  6. Hotfix 1.2.12 | Patch notes - Steam Deck and Prologue FixesJun 30, 2025 · 13mo

    Hotfix 1.2.12 fixes Steam Deck loading issues, Steam Deck consumables usage, and Prologue crash to improve stability.

  7. Hotfix 1.1.13 | Patch NotesMay 6, 2025 · 15mo

    Hotfix 1.1.13 fixes crashes, improves modding tools, refines gameplay quirks, and tweaks controller/localisation features while addressing several quality-of-life issues.

  8. Hotfix 1.0.17 | Patch NotesFeb 24, 2025 · 17mo

    Hotfix 1.0.17 addresses multiple UI, environment, and stability issues to improve consistency and player experience.

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