Patch 1.1.15 adds extensive modding tools updates, new modding events, and bug fixes/QoL improvements.
Images © ZERO Sievert via Steam
▲Buffs13
- Modding Tools Updates
- Time of day functions:Time of day functions are now available to modders to build time-dependent scenarios.→Available
- Current time getters:New functions to retrieve the current second, minute, hour, day, month, and year for mods.→Added (GetSecond, GetMinute, GetHour, GetDay, GetMonth, GetYear)
- Loadouts:Loadouts can now be modified, allowing mods to customize starting gear.→Modifiable
- FactionExists():New FactionExists() function added for modding workflows.→Added
- Workshop item ownership:Ownership support for Workshop items via an author_id tag in meta.ini.→Added
- Modded backpack items:Modded backpack items now appear on your character in-game.→Displayed on character
- NPC modding functions:New NPC-related functions NpcSetFootstep() and NpcSetHp() added for modding.→NpcSetFootstep, NpcSetHp added
- New Game Events for Modding
- "enter_hub":Event fired when hub area is entered (start/new game/load/save return).→Added
- "enter_raid":Event fired when a raid is started, immediately after loading screen continues.→Added
- "exit_train":Event fired when the player exits the train during a raid, after player position near train.→Added
- "player_spawn":Event fired when the player spawns into the world (first entry to a room/level).→Added
- "player_death":Event fired when the player dies during raids.→Added
- "trade_completed":Event fired whenever the player completes a trade with a trader.→Added
✚Bug fixes4
- Bug Fixes & Quality of Life
- Fixed an animation bug with consumables.
- Fixed overlap between Quick move stash prompt and item tooltips.
- Mods with many quests will no longer crash the game; stability improvements for modded quests and sprites.
- Fixed crashes related to modded quests and sprites.
◆Other changes3
- Bug Fixes & Quality of Life
- Inventory sorting now works as expected when sorted by type.
- Cleaned up the news feed to remove raw Steam image URLs.
- UI improvements to the mods menu for better usability.
subjects affected (3)
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Patch history
- →Hotfix for the HotfixApr 23, 2026 · 3mo
Hotfix patch for ZERO Sievert addressing a crash on death and noting previous beta/controller changes.
- Gamepad quality of life patch and more bug fixes!Apr 22, 2026 · 3mo
Quality of life improvements for gamepad controls and UI navigation with several bug fixes including borderless fullscreen and improved controller support.
+6→ - →ZERO Sievert - March HotfixMar 2, 2026 · 5mo
Patch notes could not be parsed from the provided content.
- →The Rotking Update: HotfixNov 14, 2025 · 9mo
Hotfix addressing stability issues from The Rotking Update with no gameplay balance changes.
- →Hotfix 1.2.13 | Patch notesJul 1, 2025 · 13mo
Hotfix 1.2.13 resolves crashes, Prologue issues, wolf spawn location, player deaths, and localization problems to improve stability and experience.
- →Hotfix 1.2.12 | Patch notes - Steam Deck and Prologue FixesJun 30, 2025 · 13mo
Hotfix 1.2.12 fixes Steam Deck loading issues, Steam Deck consumables usage, and Prologue crash to improve stability.
- →Hotfix 1.1.13 | Patch NotesMay 6, 2025 · 15mo
Hotfix 1.1.13 fixes crashes, improves modding tools, refines gameplay quirks, and tweaks controller/localisation features while addressing several quality-of-life issues.
- →Hotfix 1.0.17 | Patch NotesFeb 24, 2025 · 17mo
Hotfix 1.0.17 addresses multiple UI, environment, and stability issues to improve consistency and player experience.
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