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Gamepad controls improvements

WeaponGamepad · Controller · UI · Accessibility · Steam Deck
1 patcheslast touched 3mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Apr 22, 2026Apr 22, 2026Apr 22, 2026 — Gamepad quality of life patch and more bug fixes! +6 / -0 (cum +6)
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Filter by change type:2 types in this subject

Patch history

    • NewMap markersplacement / removalCan be placed and removed with one button

      Map markers can be placed and removed with a single button on controllers, streamlining navigation.

      Simplified map marker interactions on controllers.

    • NewMap navigationnavigation inputAnalog stick instead of D-pad

      Map navigation now uses the analog stick rather than the D-pad for smoother control.

      Controller navigation now uses the analog stick, improving precision.

    • 🛠QoLAim assistassist behaviorImproved aim assist

      Gamepad aim assist has been improved for more reliable targeting.

      Better target locking and tracking with controllers.

    • NewSteam Deck promptsbutton promptsConsole-correct glyphs on Steam Deck

      Steam Deck users now see Steam Deck-specific button prompts for clarity.

      Prompts now show Steam Deck glyphs instead of Xbox prompts.

    • 🛠QoLInventory dragdrag handlingBetter handling with controller

      Controller-based item dragging in inventory is improved for accuracy and responsiveness.

      Dragging items with a controller feels more stable.

    • NewRadial menuswap controlSwapped to left stick

      Radial menu is now controlled by the left stick for easier access on controllers.

      Radial menu selection now uses the left stick.

Gamepad controls improvements balance history — ZERO Sievert