July Update introduces numerous quality-of-life fixes and mission-specific improvements across Abaddon Asylum, Terminal Error, Nightmare Mode, and general controls, plus ongoing known issues on Nightmare achievements and upgrade kits.
Images © Zombie Army 4: Dead War via Steam
▲Buffs10
- Abaddon Asylum
- Supply crate now stays in place after the safe room is left, ensuring continued access to equipment.→remains in place after slayer exits safe room at mission start
- Proximity fuse at Nissen Huts now appears for all players, improving shared objective awareness.→appears appropriately for all players at Nissen Huts
- Gatehouse saferoom radio now plays music, enhancing ambiance.→plays music
- Voiceover of The Baron no longer gets blocked by rapid zombie slaughter, improving narrative delivery.→no longer blocked by fast zombie slaughter
- Italian and Spanish subtitles for Bruno’s interaction with The Angel now align with the voice over.→match voice over in Italian and Spanish
- Angel’s subtitles regarding the gate seal now match the voice over.→match voice over
- Eddie’s subtitles now align with his voice over after destroying two seals.→match voice over after destroying two seals
- Subtitles informing players where satchels are now present in multiple languages.→present for English, French, Italian, German, Spanish
- Terminal Error
- Survive The Ambush objective now completes for solo players after all ambushing enemies are killed.→completes for solo players after killing all ambushers
- All enemies spawn appropriately so progression cannot be blocked.→all enemies spawn correctly
✚Bug fixes2
- Known Issues
- Ongoing investigation into Nightmare Achievement unlock problems.
- Some players still experience missing upgrade kits blocking weapon mastery; issue being prioritized.
◆Other changes3
- Legacy ControlsFixed an issue where re-scoping and stomping were not possible due to a broken scope; now scope behaves normally.broken→works appropriately
- Nightmare ModeFog clears allowing progression after an officer is left alive in the Fuze Puzzle area.→clears after leaving officer in Fuze Puzzle area
- Windows StoreFMV cutscenes at the start of DLC missions now play correctly.→now run as they should
subjects affected (6)
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Patch history
- July Update | Patch NotesJul 19, 2022 · 49mo
July Update for Zombie Army 4: Dead War delivers a batch of bug fixes and quality-of-life improvements across various systems, including lobby connectivity, progression blockers, and specific campaign/level issues.
+9→ - February Update: Patch NotesFeb 22, 2022 · 54mo
February Update brings numerous gameplay fixes across campaign, Horde mode, and UI, including movement blocks removal, better NPC interactions, lobby UI tweaks, and Nightmare/Chapter fixes.
+3−1→ - →December Update: Patch NotesDec 13, 2021 · 56mo
December Update adds bugfixes across missions, UI prompts, crossplay prompts, weapon visuals, and loot caches, plus balance-free quality improvements and a rewarded upgrade kit for players 50+.
- →November Update: Patch NotesNov 15, 2021 · 57mo
November Update patch notes address a wide range of fixes including progress blocks, VFX, achievements, weapon visuals, outfit/clipping, headgear visuals, accessibility improvements, cross-play voice chat fixes, and audio level tuning.
- →Hotfix | Thursday 26th AugustAug 26, 2021 · 60mo
Hotfix adds a progress block fix for Deeper Than Hell and introduces a new completion icon for Nightmare Mode missions.
- →Thursday 8th April | Patch NotesApr 8, 2021 · 65mo
Cross-platform multiplayer added; several balance and navigation fixes across chapters and maps; general bug fixes and improvements.
- →Tuesday 23 March 2021 | March Patch UpdateMar 23, 2021 · 65mo
China region added to matchmaking for better connectivity; patch also includes Steam Cloud sync fix and an achievement fix, plus a free hat and weapon charms promotion.
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