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Vehicles

GeneralPhysics · Interaction · Transport · Performance · Bugfix
3 patcheslast touched 9mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10Dec 7, 2024Oct 2, 2025Dec 7, 2024 — V1.2 b24 EXP (b25 Hotfix) +0 / -0 (cum 0)Jun 27, 2025 — V2.0 Patch Notes +0 / -1 (cum -1)Oct 2, 2025 — V2.4 Stable +0 / -0 (cum -1)
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Patch history

  1. Oct 2, 2025·V2.4 Stable
    • 🎯BehaviorPolice CarAlarm TriggerNo triggerTriggers

      Driving a vehicle into a locked police car now correctly triggers the car alarm and other block game events.

      Interaction fix

  2. Jun 27, 2025·V2.0 Patch Notes-1
    • 🎯BehaviortractionReduced

      Storms now negatively impact vehicle handling and can physically push vehicles.

      Storms reduce vehicle traction and push them with wind

    • 🔊AudioMinibikeSFXUpdated

      Improved the audio experience of the minibike with more dynamic engine sounds.

      Adjusted engine sound and added acceleration/deceleration sounds

    • 🔁Reworkcontainer object usageUsedRemoved

      Optimized vehicles to no longer use a container object, likely improving performance.

    • 🐛Bug fixcharacter visibilityInvisibleVisible

      Fixed an issue where characters became invisible when being transported out of a trader on a vehicle.

    • 🐛Bug fixcamera positionGlitchedFixed

      Fixed camera position glitches that occurred during origin shifts while in a vehicle.