Vehicles
GeneralPhysics · Interaction · Transport · Performance · Bugfix
3 patcheslast touched 9mo ago▼ -1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ≈🎯BehaviorPolice CarAlarm TriggerNo trigger→Triggers
Driving a vehicle into a locked police car now correctly triggers the car alarm and other block game events.
Interaction fix
- ▼🎯Behaviortraction—→Reduced
Storms now negatively impact vehicle handling and can physically push vehicles.
Storms reduce vehicle traction and push them with wind
- ≈🔊AudioMinibikeSFX—→Updated
Improved the audio experience of the minibike with more dynamic engine sounds.
Adjusted engine sound and added acceleration/deceleration sounds
- ≈🔁Reworkcontainer object usageUsed→Removed
Optimized vehicles to no longer use a container object, likely improving performance.
- ≈🐛Bug fixcharacter visibilityInvisible→Visible
Fixed an issue where characters became invisible when being transported out of a trader on a vehicle.
- ≈🐛Bug fixcamera positionGlitched→Fixed
Fixed camera position glitches that occurred during origin shifts while in a vehicle.