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Weapons

WeaponCombat · Gear · Primitive · Ranged
2 patcheslast touched 16mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Dec 18, 2021Feb 12, 2025Dec 18, 2021 — A20 EXP update b233 +0 / -0 (cum 0)Feb 12, 2025 — V1.3 b9 Changelog +0 / -0 (cum 0)
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Patch history

  1. Feb 12, 2025·V1.3 b9 Changelog
    • 🎯BehaviorMolotov Cocktailillumination radiusToo highAdjusted

      Fixed lit molotov cocktails illuminating an excessively large area.

      Visual fix

    • 🐛Bug fixLaser Sightsvisibility/position

      Fixed laser dot visibility issues in multiplayer and corrected the dot position during reloading.

      Bugfix

  2. Dec 18, 2021·A20 EXP update b233
    • 🐛Bug fixrandom statsRandomFixed

      Fixed an issue where primitive pipe weapons incorrectly rolled random stats.

      Several pipe weapons have random stats. No primitive items should have any.

    • 🐛Bug fixCrossbowprojectile offset

      Fixed sticky projectiles being offset from the model when hitting zombie dogs.

      animalZombieDog sticky projectiles offset from model

    • 🐛Bug fixCrossbowpositioningFloatingFixed

      Fixed sticky crossbow bolts appearing to float when embedded in targets.

      Sticky Crossbow Bolts are floating

    • 🐛Bug fixBowpenetrationToo farFixed

      Fixed sticky arrows penetrating too deeply through zombie models.

      Sticky Arrows are penetrating too far through zombies