Alpha 20 B233 focuses on audio improvements, item stack clamping, and various bug fixes for weapons and world interactions.
✚Bug fixes8
- General
- Fixed an issue where explosions would destroy water blocks and cause them to drop as items.
- Fixed a bug where damaging an enemy from outside a sleeper attack volume failed to wake the sleepers.
- Fixed the block preview showing the incorrect rotation when placing cupboards.
- Resolved a missing texture issue in the house_modern_05 asset.
- Weapons
- Fixed an issue where primitive pipe weapons incorrectly rolled random stats.Random→Fixed
- Crossbow:Fixed sticky projectiles being offset from the model when hitting zombie dogs.
- Crossbow:Fixed sticky crossbow bolts appearing to float when embedded in targets.Floating→Fixed
- Bow:Fixed sticky arrows penetrating too deeply through zombie models.Too far→Fixed
◆Other changes6
- General
- Item stack counts are now clamped to 65535 upon saving to prevent overflow issues.→65535
- Improved the clamping of path node penalties and added logging for better AI pathing diagnostics.
- Dynamic mesh defaults have been restricted to land claims only.→land claim only
- Updated the 'DecorateChunkOverlapping biome null' warning to correctly display the affected chunk.
- Audio
- Coffin/Casket:Added sound effects for opening and closing coffins and caskets.→Added
- Updated the sound effects for metal-on-metal impacts and the destruction of metal objects.→Updated
subjects affected (3)
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Patch history
- V3.1.0 B13 EXP UpdateJul 25, 2026 · 3w
A small experimental update focusing on chicken mechanics, trader inventory additions, and Discord account linking fixes.
+6−1→ - V3.0.1 EXP ReleaseJul 9, 2026 · 1mo
V3.0.1 EXP is a stability and bug-fix update focusing on Sign Tech errors, cosmetic glitches, and server-side item degradation issues.
+2→ - V3.0.0 b259 EXPJun 25, 2026 · 1mo
Experimental update b259 focuses on sandbox setting expansions, mod balancing for weapon grips and blades, and various stability and crafting bug fixes.
+1−4→ - V3.0.0 b257 EXP UpdateJun 22, 2026 · 1mo
Experimental update b257 focusing on sandbox option refinements, zombie physics/falling damage, and various bug fixes for items and UI.
+1−1→ - V2.6 b14 EXP UpdateMar 21, 2026 · 5mo
Experimental update focusing on city performance optimization, server configuration defaults, and various bug fixes.
+2→ - →V2.4 b7 Unity Security UpdateOct 17, 2025 · 10mo
V2.4 b7 is a security update updating the game to Unity version 2022.3.62f2.
- V2.4 StableOct 2, 2025 · 10mo
V2.4 Stable focuses on critical EOS connectivity updates, stability fixes, and minor bug corrections across PC and PS5.
+3→ - V2.4 EXPSep 28, 2025 · 10mo
Experimental V2.4 update focusing on EOS connectivity requirements, quest fixes, and various stability/technical bug fixes.
+2→
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
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