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Pets

GeneralCompanion · Animal · AI
2 patcheslast touched 1w ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4May 6, 2026May 12, 2026May 6, 2026 — Hotfix v1.3.0.25870 +2 / -0 (cum +2)May 12, 2026 — Hotfix v1.3.0.26036 +3 / -1 (cum +4)
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Patch history

  1. May 12, 2026·Hotfix v1.3.0.26036+3-1
    • 🔁ReworksurvivaldeathDBNO

      Pets now enter a DBNO state upon taking lethal damage, allowing for revival.

      Pets now enter a Down But Not Out state instead of dying instantly from most lethal damage.

    • 📊Numericrevive health50%25%

      Pets now revive with 25% of their total health instead of 50%.

      Reduced health regained upon revival from DBNO.

    • 🐛Bug fixdamage

      Pets can now correctly damage all types of robots.

      Fixed issue where pets couldn't damage certain robots.

    • 🎯Behaviorhazard avoidance

      Improved pet AI to better avoid environmental hazards like fire and lava.

      Pets are less likely to walk into fire or lava.

    • 🔁ReworkHarvestinginteraction typepresspress and hold

      Harvesting resources from tamed Peccaries now requires holding the interaction button.

      Changed interaction for consistency with petting.

    • 🛠QoLaim assistgeneralinteractable

      Pets now use interactable aim-assist settings on controllers for better precision.

      Controller aim assist now uses interactable settings.

  2. May 6, 2026·Hotfix v1.3.0.25870+2
    • 🎯Behaviormovement

      Pets now sprint to catch up to scientists if they are far away or if the scientist is sprinting.

      behavior

    • 🔁ReworkInteractionpickup actionpress and holdpress

      Picking up a pet now uses a press interaction instead of press and hold for better accessibility.

      quality

    • 🔁ReworkInteractionpetting actionpresspress and hold

      Petting a pet now requires a press and hold interaction.

      quality

    • 🐛Bug fixXP/Level saving

      Fixed an issue where pets did not save XP or level progress from feeding after reloading a save.

      bugfix