Pets
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🔁Reworksurvivaldeath→DBNO
Pets now enter a DBNO state upon taking lethal damage, allowing for revival.
Pets now enter a Down But Not Out state instead of dying instantly from most lethal damage.
- ▼📊Numericrevive health50%→25%
Pets now revive with 25% of their total health instead of 50%.
Reduced health regained upon revival from DBNO.
- ▲🐛Bug fixdamage
Pets can now correctly damage all types of robots.
Fixed issue where pets couldn't damage certain robots.
- ▲🎯Behaviorhazard avoidance
Improved pet AI to better avoid environmental hazards like fire and lava.
Pets are less likely to walk into fire or lava.
- ≈🔁ReworkHarvestinginteraction typepress→press and hold
Harvesting resources from tamed Peccaries now requires holding the interaction button.
Changed interaction for consistency with petting.
- ≈🛠QoLaim assistgeneral→interactable
Pets now use interactable aim-assist settings on controllers for better precision.
Controller aim assist now uses interactable settings.
- ▲🎯Behaviormovement
Pets now sprint to catch up to scientists if they are far away or if the scientist is sprinting.
behavior
- ≈🔁ReworkInteractionpickup actionpress and hold→press
Picking up a pet now uses a press interaction instead of press and hold for better accessibility.
quality
- ≈🔁ReworkInteractionpetting actionpress→press and hold
Petting a pet now requires a press and hold interaction.
quality
- ▲🐛Bug fixXP/Level saving
Fixed an issue where pets did not save XP or level progress from feeding after reloading a save.
bugfix