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Abiotic Factor
Abiotic Factor
ActionAdventureRPG
Deep Field Games · Playstack·33,99€
Jul 27, 2026 · 2d ago

Hotfix v.1.4.0.28206

AI summary7h

Hotfix v.1.4.0.28206 addresses pet survival, cooking bugs, item placement, and stability issues across platforms.

Buffs5

  • Pets
    • Fixed an issue where pets not equipped as companions would disappear while the scientist was riding a tram.
    • Pets not equipped as companions now teleport to their last safe location instead of dying permanently when falling into death pits.permanent demiseteleport to safe location
  • Base DecoratingAdded a 'Toggle Wall Tilt' option to switch between fixed tilt angles and position-based angling for items.Added
  • General
    • Implemented fixes to prevent PS5 players from crashing after multiple login/logout cycles.crash on login/logoutfixed
    • Fixed an issue preventing scientists from using the right-click context menu to deploy items.broken deploymentfixed

Nerfs1

  • GeneralSkinks:Fixed a bug where Skink ammo would replenish if dropped and picked back up after a world rehost.replenishes on drop/pickupfixed

Bug fixes7

  • Cooking
    • Serving Seconds:Fixed the level 17 perk 'Serving Seconds' adding portions to items that should not have them.all baked foodsvalid baked foods
    • Frying Pan:Fixed a bug that caused a 'Cannot bake' error message to appear when using a Frying Pan.Cannot bake
    • Packaging:Packaging single-ingredient Bad Soup no longer incorrectly turns the soup back into its base ingredient.reverts to ingredientstays soup
    • Packaging:Packaging a cooked Shrimps Pack no longer incorrectly turns it into a single Shrimp.reverts to single shrimpstays Shrimps Pack
  • Base Decorating
    • Item Stand (Wall):Fixed the orientation of multiple items when placed on wall-mounted item stands.
    • Laser Reflector:Fixed Laser Reflector rotation to match the behavior of the Laser Emitter.inconsistentconsistent with Emitter
  • GeneralGeiger Counter:Fixed gadgets like the Geiger Counter behaving oddly after scientist death and respawn.odd behaviorfixed

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Abiotic Factor · Jul 27, 2026

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Patch history

see all 9

  1. Hotfix v.1.4.0.27939Jul 14, 2026 · 2w

    Hotfix v.1.4.0.27939 focuses on stability, fixing equipment buff persistence after death, and correcting Skink weapon behavior.

    +21
  2. Hotfix v1.3.0.26036May 12, 2026 · 2mo

    Hotfix v1.3.0.26036 focuses on significant quality-of-life improvements and bug fixes for pets, chemistry systems, and general world stability.

    +52
  3. Hotfix v1.3.0.25870May 6, 2026 · 2mo

    Hotfix v1.3.0.25870 focuses on pet AI and interaction improvements, chemistry distillation updates, and various stability and clipping bug fixes.

    +9
  4. Hotfix 1.2.0.23023Dec 17, 2025 · 7mo

    A hotfix addressing stability, collision issues, and specific bug fixes following the Holiday Cryosphere update.

    +31
  5. Hotfix 1.0.0.21184Sep 29, 2025 · 10mo

    This hotfix provides a backend update to the networking systems for improved stability with no direct gameplay changes.

    +1
  6. Hotfix 1.0.0.21035Sep 2, 2025 · 11mo

    Hotfix 1.0.0.21035 addresses critical enemy behavior bugs, specifically fixing boss minion spawns and Containment Bot combat AI.

  7. Hotfix 1.0.0.20909Aug 20, 2025 · 11mo

    A technical hotfix focused on PS5 save stability, NPC optimization for better framerates, and various world fixes.

    +3
  8. Hotfix 1.0.0.20809Aug 14, 2025 · 11mo

    Hotfix 1.0.0.20809 focuses on stability, QoL improvements for controllers, and balancing end-game gear and allies, alongside several critical bug fixes for console players.

    +72

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