Patch 1.28.0 introduces a new store rotation and addresses a skill point loss bug.

ARC Raiders
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Patch 1.27.0 focuses on quality-of-life improvements for the Turbine, various audio fixes, and bug fixes for the Riven Tides and Stella Montis maps.
- Stella Montiswall collisionMissing→Fixed
Fixed missing collision on a wall that previously allowed players and ARC to shoot through it.
- Turbineattack visibility
Turbine attacks are now visible from long distances, improving player awareness.
- Trigger 'Nadestrigger timingInstant→Delayed
Fixed a bug that allowed grenades to be triggered instantly upon being thrown.
- Riven TidesOff the Radar QuestField Depot POI
Fixed the Field Depot POI so it now correctly counts toward the 'Off the Radar' quest.
- Riven Tidescollision
Fixed a spot where players could fall through the floor.
- TurbineProximity Minesvisibility
Adjusted the visibility of proximity mines deployed from the Turbine for better clarity.
- Turbinelanding behavior
Improved landing zone selection to prevent the Turbine from landing in awkward spots like treetops.
- PlayerCarryingcombat interaction—→Enabled
Players can now drop carryable items to fight off Ticks when attacked, improving survivability.
Hotfix 1.26.1 addresses a critical crossplay toggle issue, frequent crashes, and backpack visual bugs.
Hotfix 1.25.0 addresses a PS5 crash and a duplication glitch, while delaying the store rotation.
Patch 1.24.0 focuses on stability improvements, visual fixes for the Vanguard Set and AMD FSR, and various gameplay bug fixes.
- Generalstability
Addressed several issues that could cause the game to crash.
- Generalaudio
Fixed an issue where players and ARC sounded quieter than intended when without line of sight on Stella Montis.
- Generalvisuals
Fixed blurry visuals occurring when AMD FSR Frame Generation was enabled.
- GeneralZiplinesplacement
Fixed an edge case where ziplines could be placed on carriables located on the edge of a ledge while the player was below.
- GeneralHold-to-use itemsactivation
Fixed an issue where items like bandages could activate automatically if a quick slot swap was interrupted by the fire key.
- +1 more
Hotfix 1.23.1 addresses a duplication glitch, a round reconnection exploit, and PS5 stability issues.
- Generalitem duplication
Fixed a duplication glitch that allowed players to illicitly multiply items.
- Generalround reconnection
Fixed an exploit that allowed players to reconnect to rounds they should have been barred from.
- Generalstability
Addressed several crash instances specifically affecting PS5 players.
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- 🗺️+2/-0▲ +22w ago
Stella Montis
MapEnvironment · LevelRemoved unfair environmental damage and clipping exploits.
- ⚙️+2/-0▲ +22w ago
Turbine
GeneralARC · EnemyImproved visibility and behavior consistency.
- ⚙️+1/-0▲ +11w ago
Player Progression
GeneralProgression · SkillsRestoration of missing character power for affected players.
- ⚙️+1/-0▲ +12w ago
Player
GeneralRaider · GameplayBetter ability to defend themselves while transporting items.
- 🔫+0/-1▼ -12w ago
Trigger 'Nades
WeaponExplosive · UtilityRemoved an unintended instant-detonation exploit.
- 🧰+0/-1▼ -11mo ago
Trigger ’Nade
ItemExplosive · TacticalRemoved unintended damage multiplier when stacking grenades.
- 🔫+0/-1▼ -11mo ago
Anvil Splitter
WeaponHeavy · WeaponDispersion penalty now correctly applies, removing a combat exploit.
- ⚙️+1/-0▲ +11mo ago
Assessor
GeneralEnemy · Boss · AIImproved AI reliability and map visibility.
- 🗺️+1/-0▲ +11mo ago
Buried City
MapEnvironment · LevelImproved navigation and objective interaction.
- ⚙️+1/-0▲ +11mo ago
General Gameplay
GeneralSystem · QoLSmoother controls and fixed input bugs.
- ⚙️+0/-0≈ 03w ago
General
GeneralSystem · Technical · BugfixImproved game stability and integrity by removing exploits.
- ⚙️+0/-0≈ 01w ago
Store
GeneralCosmetic · ShopNew cosmetic options available for purchase.
- 🗺️+0/-0≈ 02w ago
Riven Tides
MapEnvironment · QuestGeneral stability and quest fixes.
- 🧰+0/-0≈ 01mo ago
Vanguard Set
ItemCosmetic · ArmorVisual bug fix for other players.
- 🧰+0/-0≈ 01mo ago
Barricade
ItemDefense · UtilityMore restricted placement to prevent map exploits.
Top abilities tweaked
Most-touched abilities across all patches