General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixcrossplay
Fixed a critical issue where crossplay was toggled off across all platforms after changing the setting.
- ≈🐛Bug fixstability
Patched several of the most frequent causes for game crashes to improve overall stability.
- ≈🐛Bug fixstability
Fixed a crash occurring on PS5 consoles to improve game stability.
- ≈🐛Bug fixitem duplication
Fixed a glitch that allowed players to duplicate items, ensuring economy integrity.
- ≈🐛Bug fixstability
Addressed several issues that could cause the game to crash.
Crash fixes
- ≈🐛Bug fixaudio
Fixed an issue where players and ARC sounded quieter than intended when without line of sight on Stella Montis.
Audio volume fix
- ≈🐛Bug fixvisuals
Fixed blurry visuals occurring when AMD FSR Frame Generation was enabled.
FSR Frame Gen fix
- ≈🐛Bug fixZiplinesplacement
Fixed an edge case where ziplines could be placed on carriables located on the edge of a ledge while the player was below.
Placement edge case
- ≈🐛Bug fixHold-to-use itemsactivation
Fixed an issue where items like bandages could activate automatically if a quick slot swap was interrupted by the fire key.
Auto-activation fix
- ≈🐛Bug fixitem duplication
Fixed a duplication glitch that allowed players to illicitly multiply items.
- ≈🐛Bug fixround reconnection
Fixed an exploit that allowed players to reconnect to rounds they should have been barred from.
- ≈🐛Bug fixstability
Addressed several crash instances specifically affecting PS5 players.