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Stability and Performance

GeneralEngine · Performance · Stability
2 patcheslast touched 4w ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Jan 10, 2025Jun 24, 2026Jan 10, 2025 — 1.2.1.173 Update +1 / -0 (cum +1)Jun 24, 2026 — 1.7.0.54 Update +0 / -0 (cum +1)
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Patch history

  1. Jun 24, 2026·1.7.0.54 Update
    • 🐛Bug fixcrash rate

      Fixed multiple crashes related to config file hierarchies, entity detaching, terrain loading, and inventory item destruction.

      bugfix

    • 🎯BehaviorAI activation

      Fixed excessive activation of AI characters caused by the distance observer system, improving performance.

      behavior

    • 🐛Bug fixAI count reporting

      Corrected Logstats to report the accurate number of active AI characters.

      bugfix

  2. Jan 10, 2025·1.2.1.173 Update+1
    • 🐛Bug fixcrash

      Resolved a crash occurring during permission requests, improving overall game stability.

      Fixed crash related to permission requests

    • 🐛Bug fixcrash

      Fixed a crash triggered by the deletion of the SocialComponent.

      Fixed crash related to SocialComponent deletion

    • 🐛Bug fixcrash

      Resolved a crash that occurred when initializing clothing for player loadouts.

      Fixed crash related to loadout clothing initialization

    • 🐛Bug fixweapon stats manager

      Corrected the handling of misconfigured weapon stats managers to prevent unexpected behavior.

      Fixed handling of misconfiguration

    • 🐛Bug fixbackend callback

      Fixed a script error caused by late backend callbacks.

      Fixed script error

    • 🐛Bug fixanimation LOD

      Fixed an issue where character animations had the incorrect level of detail on the server.

      Fixed server-side LOD

    • 🛠QoLusername updating

      Improved the process of updating usernames on User Generated Content (UGC) objects.

      Improved UGC object updates

    • 🐛Bug fixcase ejection effect

      Fixed a crash caused by invalid configurations of the shell case ejection effect.

      Fixed crash from invalid config

    • 🐛Bug fixFPS

      Resolved an FPS drop in Combat Ops related to the ScenarioFramework, improving performance.

      Fixed drop in Combat Ops

    • 🐛Bug fixcrash

      Fixed a crash that occurred when a part of the turret hierarchy disappeared.

      Fixed turret hierarchy crash