Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
- Generalmod list
Fixed the incorrect set of mods being displayed when connecting to a server.
- WeaponsTurretrear sight zeroing
Fixed turret rear sights not updating with the first zeroing value.
- Stability and Performancecrash rate
Fixed multiple crashes related to config file hierarchies, entity detaching, terrain loading, and inventory item destruction.
- Stability and PerformanceAI count reporting
Corrected Logstats to report the accurate number of active AI characters.
- FIAfaction joining
Fixed a glitch that prevented players from joining the FIA faction.
- +1 more
- GeneralVehicle Interactionaction availability
Prevented 'Get In' and 'Open/Close Door' actions while the player is performing a loiter animation.
- Vehicleslongitudinal grip
Fixed wheels slipping too much in the longitudinal direction, improving traction and control.
- Vehiclesslope physics
Fixed an issue where vehicles would stop on slopes even without brakes applied.
- Stability and PerformanceAI activation
Fixed excessive activation of AI characters caused by the distance observer system, improving performance.
