VFX
GeneralVisuals · Graphics · Combat
1 patcheslast touched 39mo ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲✨NewParticle FX light—→Added
Added Particle FX light to improve visual fidelity of effects.
Added light sources to particles for better visual integration.
- ▲✨NewVehicle debris/explosions—→Added
Introduced 3D vehicle debris and explosions for more immersive combat effects.
Added 3D particles for vehicle destruction.
- ▲🎯BehaviorParticle collisions
Improved particle FX collisions and added the ability to disable collision until a certain distance.
Improved collision logic and distance-based disabling.
- ▲🐛Bug fixParticle stability
Fixed instability, oscillation, and drifting of nearly static and sliding particles.
Fixed oscillation and drifting of static particles.