Bosses (Stages 2-4)
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✂️RemovedTime Stopcooldown increaseActive→Removed
Removed the Scarlet Prime Lord's pattern that increased the time stop cooldown in Stage 2.
Scarlet Prime Lord pattern removed
- ▲🔁ReworkBerserk ModeinvincibilityFull→Partial
Bosses in Stages 3 and 4 are no longer fully invincible during berserk mode, allowing players to deal damage.
Bosses no longer fully invincible
- ▲📊NumericBerserk Modedamage reductionHigh→Reduced
Reduced damage reduction during berserk mode while increasing boss HP to balance survivability.
Reduced DR, increased HP
- ≈🛠QoLBerserk Modecamera zoomMultiple→Once
Camera zoom effects during berserk mode in Stages 3 and 4 now only trigger once.
Zoom triggers once
- ▲✂️RemovedHP Recoveryrecovery mechanicActive→Removed
Removed the final boss's ability to recover HP in Stage 4.
Final boss recovery removed
- ≈🎯BehaviorSlow Zonespawning pattern
Adjusted the final boss's slow zone spawning pattern for better fairness.
Adjusted spawn pattern
- ≈🎯BehaviorProjectile Dropdrop patterns
Improved the projectile drop patterns for the final boss in Stage 4.
Improved patterns
- ▲✂️RemovedBerserk ModeactivationActive→Removed
Bosses appearing in Stage 3 encounters no longer enter berserk mode.
Stage 3 encounter bosses no longer berserk