The final demo and ZERO Rush Event have concluded, with the full game launch scheduled for July 13, 2026.

Ascend to ZERO
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
A comprehensive quality-of-life update for the demo focusing on gamepad support, UI readability, and new player guidance.
- UI & UXequipment presets
The equipment preset feature has been improved for better efficiency.
- UI & UXDPS tracking—→Added
Added a total DPS counter to complement individual weapon trackers.
- UI & UXAvatar info screen—→Added
Added a dedicated buff/debuff tab to the Avatar information screen for better clarity on active effects.
- UI & UXstat change readability—→Immediate
Equipping or unequipping gear now shows immediate stat changes, removing the need for manual calculation.
- UI & UXcamera zoom—→Added
Players can now zoom the camera in and out using the scroll wheel or right analog stick.
- +8 more
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+7/-0▲ +72mo ago
UI & UX
GeneralInterface · QoLMassive overhaul of information delivery and menu convenience.
- ⚙️+2/-0▲ +22mo ago
Gamepad
GeneralController · UXSignificantly improved accessibility and usability for gamepad players.
- ⚙️+1/-0▲ +12mo ago
Gameplay Systems
GeneralMechanics · TutorialBetter onboarding for new players and clearer visual feedback for core mechanics.
- ⚙️+1/-0▲ +12mo ago
Bugfixes
GeneralStability · CombatGeneral stability and combat precision improvements.
- ⚙️+0/-0≈ 02w ago
General
GeneralAnnouncement · Event · LaunchDemo and event have ended; full game launches July 13, 2026, with no save carry-over.