General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixInventory Swapping
Fixed an issue where swapping items in over-capacity inventory slots while the Warehouse UI was open did not work correctly.
Warehouse UI Fix
- ≈🐛Bug fixTech Chip Visibility
Fixed an issue where 'Death by Boiling Oil', 'Time Master', and 'Interest' Tech Chips appeared in the Handbook but were missing from the game.
Handbook Sync
- ≈🎯BehaviorStage 4 Collision
Known issue on Stage 4 where enemies may fall through the floor, potentially blocking game progress.
Known Issue
- ≈🐛Bug fixstability
Fixed various issues that could lead to the game crashing, improving overall build stability.
Crash fixes
- ▲🔁ReworkHandbook AchievementsStrict→Relaxed
Relaxed the requirements for 100% enemy and upgrade collection achievements to make them more achievable.
Requirements relaxed
- ≈🐛Bug fixDemo Carry-overBroken→Fixed
Fixed an issue where quests and achievements from the Demo version did not carry over to the full game.
Fixed demo progress transfer
- ≈🎯BehaviorTime Machine
Known issue: Saved Time Machine loadouts may be unadjustable after resetting upgrades through Gabriella.
known issue
- ≈🎯BehaviorTerrae Motus FangWindborne Spearmaster buff
Known issue: The specific buff for Windborne Spearmaster on Terrae Motus Fang is not working as intended.
known issue
- ≈🎯BehaviorQuest Progression
Known issue: Opening a quest box before obtaining the quest may block progress.
known issue
- ≈🎯BehaviorDemo Carry-over
Known issue: Quests and achievements from the Demo version may not carry over to the full game.
known issue
- ≈🐛Bug fixStage 4 Collision
Known issue: Enemies in Stage 4 may fall through the floor, potentially blocking progress.
known issue
- ≈✂️Removedleaderboard—→Removed
The in-game leaderboard has been temporarily removed for reimplementation.
- ≈🐛Bug fixlocalizationKorean→Selected Language
Fixed issues where Multidimensional Mode and difficulty descriptions were forced into Korean regardless of settings.
- ≈🐛Bug fixmovement speed
Fixed abnormal scaling for Movement Speed stats.
- ≈🐛Bug fixattack speed
Fixed abnormal scaling for Attack Speed stats.
- ≈🐛Bug fixinventory
Fixed several inventory bugs, including item deletion during sorting and issues with picking up items when auto-equip is toggled.
- ≈🐛Bug fixstability
Resolved various crashes, including Linux intro video decoding and specific tech chip interactions.
- ▲✨Newitem acquisition—→Added
Added new ways to acquire items previously exclusive to shops, easing Handbook completion.
new
- ≈🐛Bug fixUI functionality
Fixed an issue where pressing Tab could cause the UI to malfunction.
bugfix
- ≈🔊AudioExplosive TurretSFX volumeToo Loud→Balanced
Balanced the volume of certain Tech Chips, such as the Explosive Turret, which were too loud.
bugfix
- ▲🐛Bug fixStage 3 EncountersDisappearing→Fixed
Fixed monsters in Stage 3 special encounters disappearing, ensuring players can now obtain rewards.
bugfix
- ≈🎨VisualSupporter Pack VFXIncorrect→Correct
Fixed VFX display issues for DLC Supporter Pack items.
bugfix
- ▲🐛Bug fixLUCK
Fixed an issue where the LUCK stat was unintentionally affected negatively.
- ▲🐛Bug fixreload
Fixed an issue where weapons were not able to reload as intended.
- ≈🐛Bug fixspawning
Fixed issues where certain monsters and bosses failed to spawn correctly.
- ≈🐛Bug fixtimer
Fixed an issue where the timer would disappear, preventing progress.
- ≈🐛Bug fixlanguage
Fixed a crash occurring when changing the game language.
- ▲🎯Behaviorperformance
Resolved severe lag occurring when using builds with a large number of projectiles.
optimization
- ≈🐛Bug fixtimer
Fixed an issue where specific equipped items caused the stage timer to malfunction.
bugfix
- ≈🐛Bug fixcutscenes
Fixed final boss cutscenes failing to proceed when defeated with specific weapons.
bugfix
- ▲📊Numericreset positionunknown→5 times
Improved the reset position function to work up to 5 times.
improvement
- ≈🐛Bug fixstability
Applied fixes for crashes occurring during or after specific boss fights.
bugfix
- ≈🐛Bug fixauto-save
Fixed issues where the auto-save function did not work as intended.
bugfix
- ≈•OtherDemo StatusActive→Closed
The final demo period has ended to allow the team to prepare for the full launch.
The final demo has officially closed as of June 26, 2026.
- ≈✂️RemovedSave DataDemo→Removed
Save data from the demo version will not be transferred to the official launch version.
Save data will not carry over.
- ≈•OtherZERO Rush EventActive→Closed
The ZERO Rush Event has ended; winners are currently being verified for rewards.
Event concluded on June 26, 2026.
- ≈•OtherRelease Date—→July 13 2026
The official launch of Ascend to ZERO is scheduled for July 13, 2026.
Official launch date announced.
- ≈🐛Bug fixNPC dialogue
Fixed an issue where NPC dialogues would not progress properly, ensuring smoother story flow.
- ≈🎯Behaviorperformance
Applied temporary optimizations to improve overall game performance and stability.
- ≈🐛Bug fixversion display
Restored the version display feature in the feedback section for better troubleshooting.
- ≈🐛Bug fixUI elements
Fixed UI elements appearing during dialogue that previously blocked quest progression.
- ≈🛠QoLquest reward button
Improved the positioning of the key icon in the quest reward button for better clarity.
- ≈🛠QoLminimap
Adjusted minimap elements to improve readability and navigation.