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Midsummer Island

MapExpansion · Wicked Isle · World
1 patcheslast touched 12mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jun 17, 2025Jun 17, 2025Jun 17, 2025 — Patch Notes | 17.06.2025 +1 / -1 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Jun 17, 2025·Patch Notes | 17.06.2025+1-1
    • 🎯BehaviorNPC Behavior

      General improvements to environmental and NPC animations and behavior.

    • 🐛Bug fixEnemy AIFaintingFixed

      Fixed an issue where enemies in The Orchard would inappropriately faint when moving near the boundary wall.

    • 🐛Bug fixCollisionBrokenFixed

      The 'Squeeze Through' area in the Brewery Cellar now works as intended.

    • 🎯BehaviorFeral Reaction TimeDelayedInstant

      Removed the reaction time delay for Ferals located beneath the Abbey Crypt, making them more responsive.

    • 🐛Bug fixItem CollisionClippableSolid

      Corrected a story-important item in the Crypt so players can no longer stand inside it.

    • 🎨VisualItem VisualsNo glowGlows

      A side-quest-important weapon now glows when held, thrown, or placed for better visibility.

    • 🐛Bug fixAudioIncorrectCorrect

      Correct audio now plays when choosing destructive actions in the Crypt.

    • 🐛Bug fixQuiet MovementFish Feral Spawn DistanceToo closeCorrected

      Fixed an issue where Fish Ferals spawned too close to the player when the Quiet Movement skill was active.

    • 🐛Bug fixText ScaleOverlappingFixed

      Fixed overlapping text in Brewery pop-up messages when Text Scale is set to 200%.