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Level Run

MapMap · Interaction · Level · Environment
3 patcheslast touched 22mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Nov 4, 2023Jul 12, 2024Nov 4, 2023 — BET 0.5.3 Hotfix +0 / -0 (cum 0)Jul 8, 2024 — Journeys and Junctions Part I: Hotfix 3 +4 / -0 (cum +4)Jul 12, 2024 — Journeys and Junctions Part I: Hotfix 5 +1 / -0 (cum +5)
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Filter by change type:5 types in this subject

Patch history

    • 📊NumericKeypadinteract box sizeLarger

      Increased the size of the keypad interaction box to make it easier to use.

    • Newvisual cuesAdded

      Added a fallen exit sign at the start to better guide players in the correct direction.

      Added fallen exit sign at beginning

    • 📝Textobjective textFollow the exit signs

      Updated the objective text to 'Follow the exit signs' for better clarity.

      Changed objective text

    • 🐛Bug fixcollision

      Fixed collision on various obstacles to prevent players from getting stuck.

      Fixed obstacle collision

    • 📊NumericDoor Breakingbreak timeBase+20% to +60%

      Door breaking time now increases as the number of alive players decreases, making solo runs more forgiving.

      Scaling break time based on player count

    • 🔊Audioalarm volumeLowered

      Reduced the volume of the alarm sound for a better audio experience.

      Lowered alarm sound

    • 🐛Bug fixcollision

      Fixed an issue where some shelves lacked collision, preventing players from walking through them.

      Fixed shelf collision

  1. Nov 4, 2023·BET 0.5.3 Hotfix
    • 🐛Bug fixCollision

      Fixed an issue where players could fall through the map at the start of Level Run.

      Fixed