Multiplayer
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯BehaviorLobbydefault privacyPublic→Private
New lobbies now default to Private for better control over who joins.
quality
- ▲🐛Bug fixLobbystability—→Improved
Hardened lobby creation and joining to prevent buttons from becoming unresponsive during disconnects.
bugfix
- ▲🐛Bug fixLoadingreliability—→Improved
Reduced instances of clients getting stuck on loading screens, particularly across regions.
bugfix
- ▲🐛Bug fixAchievementsunlockingHost Only→All Players
Fixed a bug where level-completion achievements only unlocked for the host.
bugfix
- ≈🐛Bug fixLobby Searchvisibility
Public lobbies that are unjoinable due to version mismatch no longer appear in search results.
bugfix
- ≈🐛Bug fixloading screenInfinite→Fixed
Fixed infinite loading screens for clients loading into levels, particularly Level 232.
bugfix
- ≈🐛Bug fixmultiplayer settings
Fixed in-game configuration of multiplayer settings not working.
bugfix
- ≈🐛Bug fixSteam Rich Presencelevel displayIncorrect→Correct
Fixed Steam Rich Presence so friends see the correct level you are currently in.
bugfix
- ≈🐛Bug fixhat visibilityHidden→Visible
Fixed an issue where hats were not showing on other players.
bugfix