PatchDiff
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Berry Bury Berry
Berry Bury Berry
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Feb 14, 2026 · 3mo ago

Small tweaks + bug fixes

AI summary5d

A small update focusing on vacuum utility, visual clarity for wall destruction, and various UI/UX improvements for controllers and NG+ menus.

Buffs2

  • VacuumCapacity Upgrade:Vacuum capacity upgrades now also increase fire rate, improving the tool's utility in the mid-to-late game.Increased
  • General UING+ Mods Menu:Added a 'select all' button to the NG+ mods menu to streamline resetting speedruns.Added

Nerfs1

  • VacuumPopgun:Added a slight buffer after shooting the vacuum before the popgun can fire when auto-popgun is enabled.Added

Bug fixes3

  • WallsFixed collision layer issues with the outer walls to prevent clipping or movement bugs.
  • General UI
    • Fixed an issue where controllers would not navigate the main menu UI upon first loading the game.
    • Fixed resolution not updating correctly when switching between resolutions with matching height or width.

Other changes3

  • WallsWall rubble now has explosive force, helping to clear visual clutter more effectively when walls are broken.Added
  • General UI
    • Repositioned ability 'button to use' text to prevent it from running off-screen with long controller binds.
    • The hole level UI now explicitly displays 'MAX' when the maximum level is reached.level numberMAX

subjects affected (3)

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How did this patch land?
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official notes
Berry Bury Berry · Feb 14, 2026
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Patch history

see all 5

  1. Alternate Puzzles + Bug Fixes
    Feb 28, 2026 · 2mo
    +5
  2. Bug Fixes, Controller Improvements, Steamdeck fixes
    Feb 19, 2026 · 3mo
    +1
  3. Camera Jitter/Smoothness Hotfix
    Feb 6, 2026 · 3mo
  4. Tiny HotFix Patch - and Thank You for all the support!
    Jan 30, 2026 · 3mo

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