A small update focusing on vacuum utility, visual clarity for wall destruction, and various UI/UX improvements for controllers and NG+ menus.
▲Buffs2
- VacuumCapacity Upgrade:Vacuum capacity upgrades now also increase fire rate, improving the tool's utility in the mid-to-late game.→Increased
- General UING+ Mods Menu:Added a 'select all' button to the NG+ mods menu to streamline resetting speedruns.→Added
▼Nerfs1
- VacuumPopgun:Added a slight buffer after shooting the vacuum before the popgun can fire when auto-popgun is enabled.→Added
✚Bug fixes3
- WallsFixed collision layer issues with the outer walls to prevent clipping or movement bugs.
- General UI
- Fixed an issue where controllers would not navigate the main menu UI upon first loading the game.
- Fixed resolution not updating correctly when switching between resolutions with matching height or width.
◆Other changes3
- WallsWall rubble now has explosive force, helping to clear visual clutter more effectively when walls are broken.→Added
- General UI
- Repositioned ability 'button to use' text to prevent it from running off-screen with long controller binds.
- The hole level UI now explicitly displays 'MAX' when the maximum level is reached.level number→MAX
subjects affected (3)
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Patch history
Recently Updated
6

Team Fortress 2 Update Released
Summer 2026 update introducing 6 new community maps, new cosmetic cases, taunts, and various bug fixes for items and maps.

Small Update - 10.0.227751
A small update focusing on bug fixes for DLC interactions, UI stability, and Dave the Diver crossover content.

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.


Machinery of Oppression: 6.3.1
Patch 6.3.1 focuses on stability improvements, resolving several crashes related to vehicle customization and mission hosting, and fixing voice chat and matchmaking bugs.


Update 2.57.1.7
Update 2.57.1.7 focuses on various bug fixes for ground vehicles, aircraft, and map collisions, alongside a new X-ray filter for naval crew compartments.

v0062 - Fixed death freeze, first person dives, grenade enemies and more
v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.
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