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Subnautica 2
Subnautica 2
ActionAdventureEarly Access
Unknown Worlds Entertainment · Unknown Worlds Entertainment·$29.99
Sep 1, 2026 · 11h ago

Subnautica 2 Early Access Buddy System Hotfix 1

AI summary42m

Hotfix 1 for Subnautica 2 Early Access Buddy System fixes localization, saves, base systems, pathing improvements for Collector Leviathan, AI interactions, inventory sharing, and various stability issues.

Buffs4

  • Character/Gameplay InteractionTadpole / Haul:Fix ensures oxygen restoration occurs reliably when attached to Tadpole or Haul vehicles.Players attached to a Tadpole or Haul now reliably receive oxygen replenishment
  • Collector Leviathan
    • Collector Leviathan:Leviathan navigates lower canyon areas more reliably and collides with less false positives, improving encounter consistency.Improved pathing in lower canyon areas; tightened collision detection
    • Collector Leviathan:Expands how far the Leviathan can detect trackers, making hunts more dynamic.Increased tracker detection radius
  • Current and ShelterCurrents no longer push players around when they are safely inside bases.Fixed currents affecting players while sheltered inside bases

Nerfs1

  • Character/Gameplay InteractionTadpole:Disables inventory sharing when a player is mounted on a Tadpole to prevent exploits.Blocked inventory sharing while riding in a Tadpole

Bug fixes8

  • Base and Save Systems
    • Fixes cases where refunding base items stored on wall racks did not refund properly.Refunds for items stored on wall racks now work correctly
    • Fixes tooltip that showed save version compatibility information incorrectly.Save/version compatibility tooltip now displays correctly
  • Base Power and Interactionbase power transmitter:Corrects beam alignment and flicker behavior for the base power transmitter; improves visual consistency.Fixed offset and flickering; added subtle VFX randomization for natural look
  • Power ManagementStabilizes power networking so base construction doesn't cause unstable power states post-build.Fixed interactions to ensure stable power states after builds
  • Inventory UIinventory share popup:fixes a lingering inventory sharing popup when separating from another player.Inventory share popup now dismisses after driving away from another player
  • Inventory and DyingPrevents crashes or glitches when a player dies while sharing inventory.Fixed issues when dying during inventory sharing could cause problems
  • Interaction / CraftingScout Ray chassis carry point:Ensures players can interact with the Scout Ray chassis carry point without obstruction.Fixed a collision issue that blocked interaction with the Scout Ray chassis carry point
  • Push-to-TalkProximity Chat:Resolved issues with Push-to-Talk input in Proximity Chat to improve communication.Push-to-talk input issue fixed

Other changes9

  • LocalizationCorrected issues where translations were not shown for PDA/Databank descriptions and for new Pioneer names Jegna and Grace.Fixed translation display for PDA/Databank descriptions and Pioneer names Jegna/Grace
  • Base and Save Systems
    • Adds build/branch tracking to saves to prevent loading incompatible saves from older builds.Save files track build number and branch to prevent incompatible loads
    • Adds clearer logging for save failures to aid debugging.Improved error logging for save failures
    • Removes stale spawn data to keep saves smaller and cleaner.Cleaned up leftover data from base item spawn system to reduce save bloat
  • Ambient/EnvironmentalWater Slug:Prevents breath indicators from appearing when the Water Slug is in inventory, reducing confusion.Breath markers appear only when Slug is a physical object, not in inventory
  • Air BladderAir Bladder:Adds a descriptive subtitle for inhaling with the Air Bladder for clarity.Added new subtitle/text string for the Air Bladder inhale action
  • Misc Engine/Crash
    • Improves robustness of crash reporting and engine analytics for faster issue resolution.Various engine and crash reporting refactors for more reliable diagnostics
    • Underlying build stability improvements to reduce flaky issues on launch.General compile and build stability fixes
  • Prodding / MiscUsers are warned to disable mods to prevent startup crashes after the hotfix.Players advised to disable mods before launching; mods not updated may cause crashes

subjects affected (15)

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How did this patch land?
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official notes
Subnautica 2 · Sep 1, 2026

Patch history

see all 5

  1. Subnautica 2 Early Access Hotfix 4Jul 14, 2026 · 1mo

    Early Access Hotfix 4 addresses critical progression blockers, base-building glitches, and Xbox-specific UI and stability issues.

    +2
  2. Subnautica 2 Early Access Hotfix 3Jun 1, 2026 · 3mo

    Hotfix 3 focuses on DLSS 4.5 upgrades, creature behavior adjustments for Hammerheads, Marrowbreaches, and Nibblers, and several critical stability and multiplayer fixes.

    +81
  3. Subnautica 2 Early Access Hotfix 2May 22, 2026 · 3mo

    Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

    +31
  4. Subnautica 2 Early Access Hotfix 1May 19, 2026 · 3mo

    Early Access Hotfix 1 focuses on stability, crash fixes for AMD/DX12 users, and privacy adjustments regarding analytics.

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