Logic System
GeneralLogic · Programming
1 patcheslast touched 101mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🎯BehaviorVariable dependent eventrestart behaviorcontinue/ignore→restart
Starting a variable dependent event that is already running will now restart the event, which may break some existing logic setups.
Prevents logic errors but breaks existing setups
- ▲🎯BehaviorInstant Transformexecution framedelayed→same frame
Instant Transform now occurs on the same frame it is called, improving timing precision.
Improved responsiveness
- ▲🐛Bug fixRepeat eventinfinite loop buginfinite→fixed
Fixed a bug where the Repeat event would continue infinitely if the count was set to an uneven number.
Bugfix for uneven counts
- ▲🐛Bug fixTransformEventdesyncslow desync→fixed
Fixed a bug where TransformEvents would slowly desync, especially during server lag spikes.
Network stability