Update V0.6.0-6878 focuses on Multiverse bugfixes, logic variable behavior changes, and the addition of new primitive objects for the level editor.
Images © Besiege via Steam
▲Buffs10
- Level Editor
- Added Pyramid primitive object to the level editor for more building variety.→Added
- Added Pyramid Corner primitive object to the level editor.→Added
- Primitives:Players can now toggle off the textures of simple primitives.→Added
- Logic System
- Instant Transform:Instant Transform now occurs on the same frame it is called, improving timing precision.delayed→same frame
- Repeat event:Fixed a bug where the Repeat event would continue infinitely if the count was set to an uneven number.infinite→fixed
- TransformEvent:Fixed a bug where TransformEvents would slowly desync, especially during server lag spikes.slow desync→fixed
- AI
- Fire Avoidance:The fire avoidance option for AI has been reimplemented.Removed/Broken→Reimplemented
- Scaled AI:Fixed an issue where scaled AI would not trigger behaviors correctly.broken→fixed
- Blocks & ComponentsIpsilon brick:Ipsilon bricks can no longer be destroyed by rockets.destructible→indestructible
- GeneralAdvanced building tools (multi-selection, duplication, custom rotation) are now available on the experimental branch.→Added
▼Nerfs2
- Blocks & Components
- Winch:Winches can now be burnt, adding a new vulnerability.immune→burnable
- Small Propeller:Fixed a bug where the small propeller was not taking damage.immune→takes damage
◆Other changes4
- Level EditorPrimitives:The default scale for primitives has been increased to 4x.→4x x
- Logic SystemVariable dependent event:Starting a variable dependent event that is already running will now restart the event, which may break some existing logic setups.continue/ignore→restart
- Blocks & ComponentsSpring block:Fixed a typo in the Spring block mapper.typo→fixed
- GeneralOther players' building sounds are now affected by distance.
subjects affected (5)
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Patch history
- Cloud Save & Bug FixesJul 29, 2019 · 84mo+12→
- Small Bug Fix UpdateJul 9, 2019 · 84mo+2→
- Update 0.85 - Campaign Levels, 80+ Bug Fixes and Much More!Jul 8, 2019 · 84mo+6→
- Update V0.65-7578 - New Campaign Levels & FixesApr 5, 2018 · 100mo+10→
- Update V0.6.2-7336 - Advanced Building Tools & Bug FixesMar 9, 2018 · 100mo+5→
- Update V0.6.0-6437 - Multiverse BugfixesDec 15, 2017 · 103mo+7→
- Besiege Multiplayer and Level Editor Released!Dec 8, 2017 · 103mo+2→
- Update 19, Version 0.45 & The Multiverse AnnouncementApr 7, 2017 · 112mo+3−1→
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