BC
Balancing: Customer Flow & Pricing
SkillEconomy · Pricing · Shop Management
1 patcheslast touched 28mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲📊Numericcustomer flowhigher→lower
Expensive items now reduce customer flow; items not listed as primary or additional items also reduce customer flow. These changes decrease traffic around certain items to balance pricing influence.
- ≈🛠QoLprice
Fruit and Veggies now sell for a higher price, improving product profitability.
- ≈🛠QoLprice
Fast Food was slightly overbuffed in the last patch, and that was been fixed, returning it nearer to intended pricing/value.