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Balancing: Customer Flow & Pricing

SkillEconomy · Pricing · Shop Management
1 patcheslast touched 28mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Apr 15, 2024Apr 15, 2024Apr 15, 2024 — EA 0.5 Preview Build 2444 - Patch Notes +1 / -0 (cum +1)
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Patch history

    • 📊Numericcustomer flowhigherlower

      Expensive items now reduce customer flow; items not listed as primary or additional items also reduce customer flow. These changes decrease traffic around certain items to balance pricing influence.

    • 🛠QoLprice

      Fruit and Veggies now sell for a higher price, improving product profitability.

    • 🛠QoLprice

      Fast Food was slightly overbuffed in the last patch, and that was been fixed, returning it nearer to intended pricing/value.