Theater / Cinema
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨Newavailability—→Theater/Cinema available for new players
Ensure Theater/Cinema is available for new players to access the theatre features from the start.
- ≈✨Newfloor switching—→Switch floors between first and second floor in theaters
Players can now switch floors between the first and second floor in theaters, enabling two-floor support.
- ≈✨Newdecor—→Default/rival theater layouts include decor under stairs
Decor for the area under the stairs is now included in default and rival theater layouts.
- ≈🎯Behaviorlocking up / UI edges—→Cinema stability improvements
Fixed various issues causing the game to lock up when using a shopping basket in cinema.
- ≈🐛Bug fixcapacity—→Concessions Stand included in theater/cinema capacity
Concessions Stand capacity now counted toward theater/cinema capacity.
- ≈🐛Bug fixcustomer movement—→Customers no longer warp from concessions to seats
Fixed customers warping from theater/cinema concessions to their seats.
- ≈🐛Bug fixcinema happiness—→Happiness boost stacking fixed
Cinema happiness boost no longer fails to stack properly.
- ≈🐛Bug fixwall / utilities—→Wall-Mmounted Sink works in theaters
Fixed Wall-Mounted Sink not functioning in some theater levels.
- ≈🐛Bug fixmoving services—→Moving services now work with cinemas / theaters
Fixed some moving services not functioning with cinemas or theaters.
- ≈✨Newaudience interaction—→Theater audio for actor performances; audience applauds between acts
Added theater audio for actor performances and audience applause between acts.
- ≈🐛Bug fixlicense fees—→Theater/Cinema licensing fees corrected when midnight expenses drop negative but profits recover
Fixed licensing fees failing to recalculate correctly under negative midnight expenses.
- ≈🐛Bug fixdecor / design limits—→S-sized Cinemas can reach 100% interior design
Fixed S-sized Cinemas unable to reach 100% interior design due to wall issues.
- ≈🐛Bug fiximport index—→Import index for items that only sell in limited locations fixed
Fixed import index for location-restricted items.
- ≈🐛Bug fixpacking tool—→Packing Tool cannot delete schedule or be used on occupied stations
Packing Tool no longer deletes schedules and cannot be used on occupied stations.
- ≈🐛Bug fixtutorial gps—→Tutorial GPS points to correct store when quests skipped
Tutorial GPS now points to the correct store if players skip quests.
- ≈🐛Bug fixfactory tutorial—→Factory tutorial checks only first factory
Factory tutorial now correctly checks the first factory only.
- ≈🐛Bug fixproduction help—→Factory Production Help Link fixed
Fixed the Factory Production Help Link.
- ≈🐛Bug fixexpenses display—→Factory expenses shown in Rivals menu
Factory expenses now shown in the Rivals menu.
- ≈🐛Bug fixHQ cleanup—→HQ lists cleaned when EA 0.10 buildings take over
HQ lists properly deleted when the HQ is overtaken by EA 0.10 buildings.
- ≈🐛Bug fixvolume slider—→Volume slider for music fixed
Fixed the volume slider not affecting music.
- ≈🐛Bug fixblueprints spin—→Blueprints no longer spin forever
Fixed an issue causing blueprints to spin indefinitely.
- ≈🐛Bug fixblueprint editing—→Editing a blueprint returns to edit menu
Editing a blueprint no longer takes you to the new blueprint menu.
- ≈🐛Bug fixreturn to menu—→Return to menu error fixed
Fixed an error when returning to menu.
- ≈🐛Bug fixstandard fridge / display cases—→Standard Fridge capacity and some display cases updated; help files aligned
Adjusted capacity of Standard Fridge and a few display cases; updated help files to match.
- ≈🐛Bug fixglass barrier—→Glass Barrier in Lux Concept added
Fixed missing Glass Barrier in Lux Concept.
- ≈🐛Bug fixbeds—→Players no longer stuck in flat beds in Ika
Fixed players getting stuck in flat beds in Ika.
- ≈🐛Bug fixsitting NPCs—→NPCs sit correctly in business school
NPCs now properly sit in the business school.
- ≈🐛Bug fixenergy drinks / bags—→Wholesalers no longer sell energy drinks and paper bags individually; now in boxes
Wholesalers sell energy drinks/paper bags only in boxes to fix inventory issues.
- ≈🐛Bug fixumbrella stand—→Umbrella Stand purchasable while holding an Umbrella
Fixed inability to buy Umbrella Stand while holding an Umbrella.
- ≈📊Numerichard mode wages—→Hard mode wage multiplier slightly lowered
Reduced the hard mode wage multiplier to improve profitability.
- ≈🐛Bug fixblueprints issues—→Several blueprint issues fixed
Fixed several issues with blueprints during gameplay.