Patch focuses on quality-of-life improvements and numerous bugfixes for theater/cinema systems, shop interactions, scripting, and UI; adds two-floor theater support and improves stability.
✚Bug fixes32
- Theater / Cinema
- Concessions Stand capacity now counted toward theater/cinema capacity.→Concessions Stand included in theater/cinema capacity
- Fixed customers warping from theater/cinema concessions to their seats.→Customers no longer warp from concessions to seats
- Cinema happiness boost no longer fails to stack properly.→Happiness boost stacking fixed
- Fixed Wall-Mounted Sink not functioning in some theater levels.→Wall-Mmounted Sink works in theaters
- Fixed some moving services not functioning with cinemas or theaters.→Moving services now work with cinemas / theaters
- Fixed licensing fees failing to recalculate correctly under negative midnight expenses.→Theater/Cinema licensing fees corrected when midnight expenses drop negative but profits recover
- Fixed S-sized Cinemas unable to reach 100% interior design due to wall issues.→S-sized Cinemas can reach 100% interior design
- Fixed import index for location-restricted items.→Import index for items that only sell in limited locations fixed
- Packing Tool no longer deletes schedules and cannot be used on occupied stations.→Packing Tool cannot delete schedule or be used on occupied stations
- Tutorial GPS now points to the correct store if players skip quests.→Tutorial GPS points to correct store when quests skipped
- Factory tutorial now correctly checks the first factory only.→Factory tutorial checks only first factory
- Fixed the Factory Production Help Link.→Factory Production Help Link fixed
- Factory expenses now shown in the Rivals menu.→Factory expenses shown in Rivals menu
- HQ lists properly deleted when the HQ is overtaken by EA 0.10 buildings.→HQ lists cleaned when EA 0.10 buildings take over
- Fixed the volume slider not affecting music.→Volume slider for music fixed
- Fixed an issue causing blueprints to spin indefinitely.→Blueprints no longer spin forever
- Editing a blueprint no longer takes you to the new blueprint menu.→Editing a blueprint returns to edit menu
- Fixed an error when returning to menu.→Return to menu error fixed
- Adjusted capacity of Standard Fridge and a few display cases; updated help files to match.→Standard Fridge capacity and some display cases updated; help files aligned
- Fixed missing Glass Barrier in Lux Concept.→Glass Barrier in Lux Concept added
- Fixed players getting stuck in flat beds in Ika.→Players no longer stuck in flat beds in Ika
- NPCs now properly sit in the business school.→NPCs sit correctly in business school
- Wholesalers sell energy drinks/paper bags only in boxes to fix inventory issues.→Wholesalers no longer sell energy drinks and paper bags individually; now in boxes
- Fixed inability to buy Umbrella Stand while holding an Umbrella.→Umbrella Stand purchasable while holding an Umbrella
- Fixed several issues with blueprints during gameplay.→Several blueprint issues fixed
- Blueprints
- Fixed an issue where blueprints could spin indefinitely.→Blueprints stop spinning forever
- Editing a blueprint no longer redirects to the new blueprint menu.→Editing blueprint returns to edit menu
- Factories
- Factory tutorial now correctly checks the first factory.→Factory tutorial checks corrected to first factory
- Fixed the Production Help Link for factory production.→Factory Production Help Link fixed
- Factory expenses are now visible in the Rivals menu.→Factory expenses shown in Rivals menu
- HQHQ lists are properly deleted when the HQ is taken over by EA 0.10 buildings.→HQ lists cleaned after EA 0.10 buildings take over
- MusicVolume slider now correctly controls music volume.→Music volume slider fixed
◆Other changes6
- Theater / Cinema
- Ensure Theater/Cinema is available for new players to access the theatre features from the start.→Theater/Cinema available for new players
- Players can now switch floors between the first and second floor in theaters, enabling two-floor support.→Switch floors between first and second floor in theaters
- Decor for the area under the stairs is now included in default and rival theater layouts.→Default/rival theater layouts include decor under stairs
- Fixed various issues causing the game to lock up when using a shopping basket in cinema.→Cinema stability improvements
- Added theater audio for actor performances and audience applause between acts.→Theater audio for actor performances; audience applauds between acts
- Reduced the hard mode wage multiplier to improve profitability.→Hard mode wage multiplier slightly lowered
subjects affected (5)
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Patch history
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→ - →EA 0.10 Build 3468Jun 3, 2026 · 2mo
Tiny compatibility patch addressing mod/blueprint compatibility between EA 0.10 and the upcoming EA 0.11 Experimental.
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