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Dexterity

GeneralMechanic · Combat · Stat · System
2 patcheslast touched 132mo ago-1

Power trajectory

Up = buffed, down = nerfed
-10Aug 6, 2015Sep 11, 2015Aug 6, 2015 — Balance Notes: Beta v 1.15.0 +1 / -1 (cum 0)Sep 11, 2015 — Patch Notes: Beta v 1.17.0 +0 / -1 (cum -1)
Zoom into one ability:2 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • 📊NumericAerial Attacksrecovery time multiplierIncreased

      Recovery time for air moves is now slower, increasing punish windows to counter defensive zoning.

      Slower recovery

    • 📊Numericlight attack recovery reductionIncreased

      Light attacks now receive a significantly higher recovery reduction from Dexterity.

      Allows high dex characters to execute more pseudo combos.

    • 📊Numericsignature recovery reductionDecreased

      Dexterity now provides less recovery reduction for signature moves to make them more punishable.

      Increases risk for signature moves.

    • 📊Numericscaling factorIncreased

      Increased the dexterity scaling factor, meaning high dex characters receive the largest benefits.

      Benefits high dex builds more than low/mid dex.