Beta v 1.15.0 introduces a fundamental change to how Dexterity affects recovery, alongside weapon tuning for Axe, Katar, and Lance, and targeted adjustments for Legends Vraxx, Nai, and Sentinel.
▲Buffs18
- DexterityLight attacks now receive a significantly higher recovery reduction from Dexterity.→Increased
- Axe
- Recovery:Increased initial damage, though it now decreases over the duration of the spin.→Increased
- Recovery:Increased initial force, which now decreases over the duration of the spin.→Increased
- Neutral Air:Increased force, though it decreases after the initial frame.→Increased
- Down Air:Increased damage, which now decreases over the duration of the swing.→Increased
- Down Air:Increased force, which now decreases over the duration of the swing.→Increased
- Lance
- Down Ground:Greatly increased power and added a backward slide for the user.→Increased
- Recovery:Slightly increased hitbox size.→Increased
- Recovery:Travels slightly farther on minimum charge.→Increased m
- Combo Setups
- Hammer Down Ground:Slightly decreased time to hit and recovery time on miss.→Decreased s
- Lance Ground Side:Slightly decreased force and aimed force higher; decreased recovery time on miss.→Decreased
- Sword Ground Down:Decreased recovery time on miss and reduced the 'hard stop' effect.→Decreased s
- Spear Ground Side:Slightly increased damage and stun, while slightly decreasing force.→Increased
- Lord Vraxx
- Down Lance:Slightly decreased time to hit and slightly increased hit window.→Decreased s
- Down Lance:Increased distance traveled.→Increased m
- Down Lance:Increased damage, though hitbox size was slightly reduced.→Increased
- Side Lance:Increased force on Side Lance.→Increased
- BugfixesBlasters Ground Pound:Fixed a bug where the power could hit without dealing full damage or force.
▼Nerfs17
- DexterityDexterity now provides less recovery reduction for signature moves to make them more punishable.→Decreased
- Axe
- Recovery:Slightly reduced hitbox sizes and removed some hitboxes from the end of the swing.→Reduced
- Neutral Air:Slightly reduced overall hitbox size and greatly decreased size on the first frame of power.→Reduced
- Neutral Air:Decreased damage, with values decreasing further after the initial frame.→Decreased
- Down Air:Slightly reduced hitbox size.→Reduced
- Ground Side:Increased the cooldown time for the Ground Side attack.→Increased s
- Katar
- Neutral Ground:Slightly reduced hitbox size.→Reduced
- Neutral Ground:Slightly reduced damage.→Reduced
- Recover:Slightly reduced hitbox size.→Reduced
- Air Down:Slightly reduced hitbox size.→Reduced
- Lance
- Down Ground:Decreased hitbox size.→Decreased
- Down Ground:Decreased damage.→Decreased
- Queen Nai
- Down Katar:Increased recovery time for the Down Katar signature.→Increased s
- Down Katar:Slightly decreased damage.→Decreased
- Sentinel
- Neutral Hammer:Increased time to hit.→Increased s
- Neutral Hammer:Slightly decreased hit window, damage, and force.→Decreased
- Neutral Katar:Decreased force on Neutral Katar signature.→Decreased
✚Bug fixes5
- AxeGround Pound:Fixed misplaced hitboxes on the Ground Pound.
- KatarAir Down:Fixed a rare case where Air Down could deal more damage than intended.
- Bugfixes
- Spear Ground Down:Fixed a case where targets could be dropped before the final hit.
- Hattori Side Sword:Fixed a case where the target could be dropped before the final hit.
- Lance Neutral Ground:Fixed some cases where a target could be dropped before the final hit.
◆Other changes3
subjects affected (9)
tap to see balance history
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
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