G
Gauntlets
WeaponGauntlets · Weapon · Fast · Close Range · Rushdown
4 patcheslast touched 109mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:7 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▼📊NumericDown Lightstun26~22→24~20 frames
Decreased stun range to tighten the timing requirement for this common starter.
numeric
- ▼📊NumericSide Airtime to hit11→12 frames
Increased time to hit to allow for more reliable escapes.
numeric
- ▲📊NumericSide Airrecover on miss21V/2F→21V/1F frames
Decreased fixed recovery on miss.
numeric
- ▲🎯BehaviorSide LightTravel Distance—→Increased
Slightly increased minimum travel distance based on momentum to help initiation.
behavior
- ▼📊NumericNeutral AirVariable Recover17→20
Increased recovery on miss, giving opponents a clearer opening for retaliation.
numeric
- ≈🎯BehaviorSide AirHitbox
Adjusted hitboxes on hit to better match the animation.
quality
- ▼📊NumericNeutral Airtime to hit9→10
Increased time to hit to shift power away from Neutral Air.
numeric
- ▲📊NumericDown Air (air ver.)time to hit10→9
Decreased time to hit for better responsiveness.
numeric
- ▲📊NumericRecoveryminimum variable force30→35
Increased minimum variable force for the recovery move.
numeric
- ≈✨NewAdded—→Added
Gauntlets introduced as a fast, close-range, high-speed, low-damage weapon for rushdown playstyles.
New Weapon