PatchDiff
gamesnewsabout
G

Gauntlets

WeaponGauntlets · Weapon · Fast · Close Range · Rushdown
4 patcheslast touched 111mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0+1Jun 2, 2016Jun 1, 2017Jun 2, 2016 — The Gauntlets Update - Patch 2.16 +0 / -0 (cum 0)Jun 30, 2016 — Patch Notes 2.18 - Odin's Chest Update +2 / -1 (cum +1)Jul 14, 2016 — Wu Shang Update! - Patch 2.20 +1 / -1 (cum +1)Jun 1, 2017 — Patch 2.63 - Jumps, Dodges, Balance, and more! +1 / -2 (cum 0)
Zoom into one ability:7 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 📊NumericDown Lightstun26~2224~20 frames

      Decreased stun range to tighten the timing requirement for this common starter.

      numeric

    • 📊NumericSide Airtime to hit1112 frames

      Increased time to hit to allow for more reliable escapes.

      numeric

    • 📊NumericSide Airrecover on miss21V/2F21V/1F frames

      Decreased fixed recovery on miss.

      numeric

    • 🎯BehaviorSide LightTravel DistanceIncreased

      Slightly increased minimum travel distance based on momentum to help initiation.

      behavior

    • 📊NumericNeutral AirVariable Recover1720

      Increased recovery on miss, giving opponents a clearer opening for retaliation.

      numeric

    • 🎯BehaviorSide AirHitbox

      Adjusted hitboxes on hit to better match the animation.

      quality

    • 📊NumericNeutral Airtime to hit910

      Increased time to hit to shift power away from Neutral Air.

      numeric

    • 📊NumericDown Air (air ver.)time to hit109

      Decreased time to hit for better responsiveness.

      numeric

    • 📊NumericRecoveryminimum variable force3035

      Increased minimum variable force for the recovery move.

      numeric

    • NewAddedAdded

      Gauntlets introduced as a fast, close-range, high-speed, low-damage weapon for rushdown playstyles.

      New Weapon