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Brawlhalla
Brawlhalla
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Blue Mammoth Games · Ubisoft
Jun 1, 2017 · 111mo ago

Patch 2.63 - Jumps, Dodges, Balance, and more!

AI summary1mo

Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

Buffs8

  • Dodge
    • Speed Dodge:Increased the duration of Speed Dodges by 3 frames.+3 frames frames
    • Speed Dodge:Increased the travel speed of Speed Dodges by 10%.100%110% %
  • SpearSide Light:Decreased the gap between the two swings, making the overall attack faster.1312 frames
  • Rocket LanceSide Light:Faster Side Light to allow for more reliable punishes on new dodge durations.109 frames
  • KatarsDown Light:Reduced recovery on miss, strengthening grounded conversions against airborne opponents.18V/3F18V/2F frames
  • BowNeutral Light:Reduced recovery on miss for the anti-air attack.20V/8F20V/7F frames
  • GauntletsSide Air:Decreased fixed recovery on miss.21V/2F21V/1F frames
  • ScytheDown Air:Decreased recovery on miss to compensate for other string nerfs.24V/3F24V/1F frames

Nerfs16

  • Jump
    • Decreased jump height to keep players in range of each other more often and reduce jump's effectiveness as an escape tool.414357
    • Reduced the duration of the jump phase.6660 frames
  • Dodge
    • Slow Dodge:Increased Slow Dodge duration by 3 frames; the player is not invulnerable during this extra time, making them easier to punish.+3 frames frames
    • Slow Dodge:Increased the recovery period after a Slow Dodge, during which players cannot attack or jump.24 frames
    • Slow Dodge:Decreased the travel speed of Slow Dodges by 12%.100%88% %
    • Grounded Slow Dodge:Set the cooldown for Grounded Slow Dodges to 75 frames.75 frames
    • Aerial Dodge:Landing after an Aerial Dodge now incurs a cooldown 25 frames longer than the grounded version.+25 frames frames
  • Spear
    • Neutral Air:Decreased active frames to reduce the window it covers against new dodge durations.119 frames
    • Neutral Air:Increased fixed recovery frames.16V/6F16V/7F frames
  • Rocket LanceSide Air:Decreased damage to balance the faster Side Light.2220
  • KatarsRecovery:Increased time to hit to open up dodge windows.89 frames
  • AxeSide Light:Increased recovery on miss, making the attack riskier for the user.10V/3F10V/5F frames
  • BowDown Light:Decreased stun to widen the dodge window for opponents.1817 frames
  • Gauntlets
    • Down Light:Decreased stun range to tighten the timing requirement for this common starter.26~2224~20 frames
    • Side Air:Increased time to hit to allow for more reliable escapes.1112 frames
  • ScytheNeutral Air:Decreased stun on the backwards version to open up the dodge window.2221 frames

Bug fixes2

  • General
    • Fixed a rare crash in the Match Preview screen in Ranked 2v2.Fixed
    • Unarmed Down Air:Fixed a bug where Unarmed's Down Air did not play the correct ending on miss.Fixed

Other changes5

  • Jump
    • Increased maximum falling speed.6070
    • Increased maximum fastfall speed.7085
  • MapsGrumpy Temple and Lost Labyrinth (and their small/big variants) adjusted to fit the new jump height.
  • General
    • Added Commando Val skin, Dusk weapon skin, and flag avatars for Ukraine, Malaysia, Jamaica, Iceland, and Hungary.Added
    • Relocated Singapore servers to a new data center and upgraded servers in Brazil.

subjects affected (11)

tap to see balance history

How did this patch land?
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official notes
Brawlhalla · Jun 1, 2017

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Patch history

see all 86

  1. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  2. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  3. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  4. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  5. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  6. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  7. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

  8. The Gauntlets Update - Patch 2.16Jun 2, 2016 · 123mo

    Introduces the new Legend Kor and the Gauntlets weapon, implements significant global dodge timing changes, and adjusts balance for several weapons and legends.

    +512

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