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GeneralNetwork · CIS · UI · Match Timer · Spectator · Stability · Quality of Life · Hotfix · Server status · Networking · Tutorial · Single-player · Campaign
3 patcheslast touched 1w ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Sep 26, 2025Aug 21, 2026Sep 26, 2025 — Server status + Tutorial hotfix +0 / -0 (cum 0)Apr 9, 2026 — Hotfix Update 1.1.0.1 +0 / -0 (cum 0)Aug 21, 2026 — Hotfix on August 21 — 1.1.2 +0 / -0 (cum 0)
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Patch history

    • Newnetwork accessibilityImproved for CIS players

      Network accessibility improvements for players in the CIS to reduce connectivity issues.

      CIS region network accessibility improvements implemented.

    • Newview enemy unit cardsAdded

      Ability to view enemy unit cards by pressing LCTRL + LMB.

      New UI action to view enemy unit cards with a specific input.

    • 🐛Bug fixmatch timerFixed s

      Match timer previously could get stuck; this is fixed to run smoothly.

      Bug fix for the match timer getting stuck.

    • 🐛Bug fixdeployment phase startFixed

      Fixed a bug that prevented the game mode from starting after the deployment phase.

      Resolved issue where game mode failed to start after deployment.

    • 🐛Bug fixunit spawningFixed

      Unit spawning and unit ghost displays are now correct after spawn.

      Fixed spawning of units and display of unit ghosts.

    • 🐛Bug fixspectator kickFixed first spectator kick

      Fixed inability to kick the first spectator in a lobby.

      First spectator in a lobby can now be kicked properly.

    • 🛠QoLstability

      Various fixes and improvements aimed at increasing overall game stability.

      Overall stability improvements and fixes across the game.

    • 🎯Behaviorserver stability

      Acknowledges ongoing issues with server performance in certain regions and that the root cause is not related to the 1.0.10 update; investigation continues to stabilize the network infrastructure.

    • 🐛Bug fixtutorial progression

      Hotfix released to fix an issue introduced with 1.0.10 that prevented players from progressing in the single-player tutorial.