Hotfix 1.1.0.1 addresses stability and usability issues across multiple systems, including gameplay modifiers, editor tools, AI spawning, and map assets.
▲Buffs1
- Infantry damage modifiersInfantry damage modifiers that were announced are now properly applied in gameplay.
▼Nerfs1
- Helicopters through buildingsHelicopters cannot pass through construction-type buildings anymore, preventing unrealistic paths.
✚Bug fixes8
- Baltic units voice commandsVoice command playback for Baltic units is now accurate, reducing miscommunication during gameplay.
- Scrolling in menusMenu scrolling speed is corrected to be smooth and predictable.
- Editor start scenario deckStarting scenarios from the Editor now assigns the correct deck to the scenario.
- Editor Help toolEditor Help tool now launches reliably in affected scenarios.
- Baltyisk skirmish AI spawnBaltyisk skirmish AI no longer spawns duplicate units, preventing unintended enemy pressure.
- Dam 3D modelDam structure 3D model corrected to display properly in-game.
- Zu-23 LODsZu-23 turret models use correct level-of-detail to improve performance and visuals.
- Crashes and freezesStability issues causing crashes or freezes have been addressed.
◆Other changes4
- GeneralVarious fixes and improvements aimed at increasing overall game stability.
- Infantry damage modifiersClarified the handling of infantry damage modifiers in the patch notes.
- Scrolling in menusGeneral UI scrolling improvements for better navigation.
- Welcome to Kadaga PvE scenarioKadaga PvE scenario received improvements, enhancing balance and stability within that mission.
subjects affected (12)
tap to see balance history
Patch history
- →Hotfix on August 21 — 1.1.2Aug 21, 2026 · 1w
Hotfix 1.1.2 improves network accessibility for CIS players, adds enemy unit card viewing, and fixes several gameplay issues including match timer, mode start after deployment, unit spawning/ghosts, and spectator kick.
- Hotfix on August 5 — 1.1.1.1Aug 5, 2026 · 3w
Hotfix on August 5 delivers numerous weapon tuning, ammunition, penetration, resupply, and UI fixes, plus several bug fixes and known issues mitigation.
+14−3→ - Hotfix on July 3 — 1.1.0.4Jul 3, 2026 · 2mo
Hotfix 1.1.0.4 adjusts reload and resupply timings, range fixes, optic ranges, and certain interactions across multiple units to improve balance and realism.
+7−2→ - →Version 1.1.0.2 hotfixMay 27, 2026 · 3mo
Minor hotfix addressing an invisible unit exploit with no gameplay balance changes.
- Hotfix Update 1.0.12.1Jan 22, 2026 · 7mo
Hotfix update adds Proxy feature to main game branch, fixes a spawn exploit, and notes regional availability and usage limitations.
+3→ - →Matchmaking updateNov 20, 2025 · 9mo
Matchmaking update improves mirror-match deselection, adds analytics, and tweaks matchmaking options to balance speed and Elo gaps.
- →Server status + Tutorial hotfixSep 26, 2025 · 11mo
Server instability acknowledged with ongoing investigation; hotfix released to fix the single-player Tutorial progression issue introduced in 1.0.10.
- →Update 1.0.9.1Aug 27, 2025 · 12mo
Small technical update focusing on stability and various fixes, including reconnect cooldown display, anti-exploit measures, desynchronization issues, ban visibility, UI/editor accessibility, unit movement under stress, chat input, and deck popup UI.
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