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Carnival Hunt
Carnival Hunt
ActionIndieStrategy
Crytivo, Beer Night Studio · Crytivo·$19.99
Aug 2, 2026 · 2w ago

Early Access Patch Note №4

AI summary1w

Hotfix-focused patch addressing collision, spawning, interaction timing, UI text, and various stability fixes across maps, characters, and items.

Buffs1

  • BunnyBunny:Bunny panics upon falling outside world bounds, potentially altering behavior to recover safely.Increased

Bug fixes15

  • General
    • Resolved crash related to bike physics during gameplay.Fixed
    • General server stability and connectivity improvements.Fixed
    • General collision fixes across maps to prevent clipping and unintended overlaps.Fixed
    • UI/settings visibility for item binding corrected to reflect actual binding state.Fixed
  • Collision
    • Multiple collision issues corrected to prevent players from getting stuck or clipping through geometry.Fixed
    • Adjusted gate collision to prevent players from getting stuck or experiencing misalignment at entry points.Fixed
    • Prevented players from falling through ground when interacting with piles.Fixed
  • MannequinMannequin:Mannequins now properly reset after bunny release during skill checks.
  • BunnyBunny:Scream effects no longer affect bunnies in specific safe zones or states, preventing unfair panics.
  • Magician
    • Magician:Kill action visuals now display correctly when using gamepads.Fixed
    • Magician:Disables collision between Magician and imposters when active to avoid unwanted blocking.Disabled
  • Item / Resource SpawnsResource text:Resource count text size adjusted for readability.Fixed
  • TutorialCollision issues encountered during tutorials resolved to smooth onboarding.
  • Pirate / Ring ZoneRing 1 Bench:Benches in Ring 1 no longer cause softlocks, improving flow through the ring area.Fixed
  • CannonCannon:Using cannons no longer causes a crash when mannequins intercept, improving reliability of cannon travel.

Other changes9

  • GeneralFixed an issue labeled 'Unknown Hall' to improve map navigation.Fixed
  • Mannequin
    • Trap Mannequins:Adjusted how quickly trap mannequins can be repaired to rebalance trap usage.
    • Bunny:Bunnies can interact with mannequins to place mousetraps more effectively.
  • Item / Resource SpawnsResources:Resource spawns are moved closer to chests to improve accessibility and reduce search time.Shifted 25%
  • Traps
    • Trap Mannequins:Adjusts repair duration for trap mannequins impacting trap deployment cadence.
    • Trap AOE:Adds a small AOE from fireworks to avoid placing duplicate traps inadvertently.Adjusted
  • Sisters
    • Sisters:New chase music enhances atmosphere during Sisters encounters.Implemented
    • Sisters:Animating Sisters refined for smoother and more expressive movement.Improved
  • Far FittingsGeneral settings tweaks for improved usability and performance.

subjects affected (12)

tap to see balance history

How did this patch land?
🔗
official notes
Carnival Hunt · Aug 2, 2026

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Patch history

see all 4

  1. Early Access Patch Note №3Jul 31, 2026 · 2w

    Early Access Patch №3 focuses on stability, bug fixes for the Sister and Small Gates, and general quality-of-life improvements to the tutorial and UI.

    +11
  2. Server MaintenanceJul 28, 2026 · 3w

    Server maintenance for optimization and a hotfix addressing various tutorial bugs, map collisions, and gameplay interactions.

    +21
  3. Early Access Patch Note №2Jul 27, 2026 · 3w

    Early Access Patch №2 focuses on balancing the Sisters' abilities, introducing the Confusion status effect, and implementing server region selection to reduce rubber banding.

    +82

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