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Runari Rush

GeneralGame Mode · Challenge · Event · Roguelike · Progression
5 patcheslast touched 2w ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Jun 2, 2026Jul 2, 2026Jun 2, 2026 — Cloudheim Update 40 Release Notes +2 / -0 (cum +2)Jun 3, 2026 — Cloudheim Update 41 Release Notes +1 / -0 (cum +3)Jun 4, 2026 — Cloudheim Update 42 Release Notes +1 / -0 (cum +4)Jun 11, 2026 — Cloudheim Update 43 & The Rabbit Haul Crossover +0 / -0 (cum +4)Jul 2, 2026 — Cloudheim Update 45 Release Notes +0 / -0 (cum +4)
Zoom into one ability:6 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🐛Bug fixOne Kit Knock Outcompletion credit

      Fixed a bug where the One Kit Knock Out mutator on Dustlanger did not properly credit completion.

      Fixed credit bug on Dustlanger.

    • 🐛Bug fixDelinquentwin credit

      Fixed an issue where players were not receiving credit for winning runs as the Delinquent.

      Bugfix

    • 🎯BehaviorChange of Leadershipboss spawning

      Bosses spawned for the Change of Leadership objective no longer get destroyed if they are too far from the player.

      Bugfix

    • 🐛Bug fixRift Bossesportal text

      Removed debug boss portal text that was appearing for rift bosses.

      UI fix

    • 🎯Behavioritem application

      Fixed Elite Boon, Elite Warriors, Boss Attack, and Lucky Streak items to ensure they apply correctly.

      Bugfix

    • 🐛Bug fixcrystal dropsgoldresources

      Crystals now correctly drop resources instead of gold when outside of Runari Rush.

      bugfix

    • 🐛Bug fixSFXmutedenabled

      Disabled the feature that muted sound effects on the run summary screen to prevent permanent sound loss.

      bugfix

    • 🛠QoLItem Choice CardsUI highlightingAdded

      Item choice cards now highlight the associated loadout slot or stat they improve, increasing clarity.

      quality

    • 🐛Bug fixHollow Knight minibosses

      Fixed a bug where running away from Hollow Knight minibosses could cause them to be destroyed and block run progress.

      bugfix

    • 🐛Bug fixquest structures

      Fixed an issue where quest structures could spawn directly on top of players.

      bugfix

    • 🐛Bug fixPhantom Origin

      Fixed a progression bug that prevented players from unlocking the Phantom Origin.

      bugfix

    • 🎯BehaviorLeave Game buttonDefaultEscape/Start

      Changed the Leave Game bind in the Down But Not Out dialog to prevent accidental exits.

      quality

    • 🐛Bug fixSFX Volume

      Fixed an issue where sound effects were muted after completing a run.

      bugfix

    • Newquest structure spawnAdded

      Added visual effects when a quest structure spawns for better clarity.

      visual

    • 🛠QoLLoadout highlightingAdded

      Added highlighting to loadout slots when hovering over choice cards to clarify equipment placement.

      quality

    • 🎨VisualSwordcupine iconStandardUnique

      Gave Swordcupine a unique map icon and added drop shadows to all map icons.

      visual

    • 🎯BehaviorKey bindsEnabledDisabled

      Disabled irrelevant key binds (like Guild Inventory) during Runari Rush to reduce input errors.

      quality

    • 🐛Bug fixDonut drop rate

      Fixed an issue where Donuts were not consistently granted after successful runs, ensuring players receive their rewards.

      bugfix

    • 🐛Bug fixLoot Hoarder Grobb gold

      Fixed a bug where Loot Hoarder Grobbs provided less gold than intended.

      bugfix

    • 🛠QoLUI/UX

      Added a call to action for new Origin unlocks and improved the 'Give up on run' flow to ensure players see the run summary screen.

      quality

Runari Rush balance history — Cloudheim · PatchDiff