Update 41 focuses on stability and quality-of-life improvements for Runari Rush and the Vault of the Gods, alongside minor balance adjustments to Armordillo.
▲Buffs4
- Runari RushFixed a progression bug that prevented players from unlocking the Phantom Origin.
- Vault of the GodsOdin Shell cannon:Increased the drop rate of Poison Eggs from Odin Shell cannons, making them slightly rarer than epic tier world eggs.Low→Increased
- Armordillo
- Slightly increased base health to improve survivability.Base→Increased
- Slightly increased armor to reduce incoming damage.Base→Increased
✚Bug fixes5
- Runari Rush
- Fixed a bug where running away from Hollow Knight minibosses could cause them to be destroyed and block run progress.
- Fixed an issue where quest structures could spawn directly on top of players.
- Fixed an issue where sound effects were muted after completing a run.
- Vault of the GodsFixed issues with enemy spawn patterns within Vault of the Gods dungeons.
- GeneralFixed a bug where emote props appeared at the wrong size for the host player.
◆Other changes7
- Runari Rush
- Changed the Leave Game bind in the Down But Not Out dialog to prevent accidental exits.Default→Escape/Start
- Added visual effects when a quest structure spawns for better clarity.→Added
- Added highlighting to loadout slots when hovering over choice cards to clarify equipment placement.→Added
- Gave Swordcupine a unique map icon and added drop shadows to all map icons.Standard→Unique
- Disabled irrelevant key binds (like Guild Inventory) during Runari Rush to reduce input errors.Enabled→Disabled
- Vault of the GodsAdded Mythic rarity visual effects to Poison Eggs.→Mythic
- GeneralThe Report Bug screen now automatically pauses the game for solo players.Active→Paused
subjects affected (4)
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Patch history
- →Cloudheim Update 45 Release NotesJul 14, 2026 · 1w
Update 45 focuses on general bug fixes, primarily addressing quest blockers and spawning issues within Desert dungeons and Dustlanger.
- Cloudheim Update 45 Release NotesJul 2, 2026 · 2w
Update 45 focuses on bug fixes for dungeons, quest tracking, and combat interactions, alongside a difficulty increase for the Toxic Cryptwarden boss.
+3−3→ - Cloudheim Update 43 & The Rabbit Haul CrossoverJun 11, 2026 · 1mo
Update 43 introduces a crossover with The Rabbit Haul featuring new carrot-themed weapons, various bug fixes for the Runari Rush mode, and general quality-of-life improvements.
+2→ - Cloudheim Update 42 Release NotesJun 4, 2026 · 1mo
Update 42 focuses on general bug fixes, world geometry corrections, and quality-of-life improvements for both the main game and Runari Rush.
+2→ - Cloudheim Update 40 Release NotesJun 2, 2026 · 1mo
Update 40 focuses on quality-of-life improvements for Runari Rush, various bug fixes for enemies and world interactions, and general stability updates.
+3→ - Cloudheim Update 38 Release NotesMay 4, 2026 · 2mo
Update 38 focuses on quality-of-life improvements for the Dark Channeler boss, quest progression fixes, and various UI/system bug fixes.
+2→ - Cloudheim Update 37 Release NotesApr 25, 2026 · 2mo
Update 37 focuses on expedition bug fixes, Destructive Lasso improvements, and various quality-of-life fixes for reputation boards and travel.
+5→ - Cloudheim Update 35 Release NotesApr 23, 2026 · 3mo
Update 35 focuses on quality-of-life improvements for WorldShare, bug fixes for items and skills, and a tutorial combat rebalance.
+3→
Recently Updated
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