Sturmpioneer Squad
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼📊Numericreinforce cost30→35 manpower
Reinforce cost increased from 30 to 35, making the squad more expensive to maintain.
Increased cost to reinforce the squad.
- ▼📊NumericInfrared Detection Kitmunitions cost50→75 munitions
Infrared Detection Kit munitions cost increased from 50 to 75.
Increased cost for the detection kit.
- ▼📊NumericUrban Assault Kitmunitions cost50→60 munitions
Urban Assault Kit munition cost increased from 50 to 60.
Increased cost for the assault kit.
- ▼📊Numericveterancy requirements700/2100/4200→850/2550/5100 xp
Veterancy requirements increased, making it harder for the squad to reach higher veterancy levels.
Increased XP needed for each veterancy level.
- ≈🐛Bug fixVehicle Recoveryrefund cost
Fixed the cost of recovery being refunded when Sturmpioneers are used to recover vehicles.
Fixed recovery refund bug.
- ▲🐛Bug fixpopulation1.5→1 pop
Fixed an issue where Sturmpioneer entities took up 1.5 population instead of 1.
Corrected population cost.
- ▼🐛Bug fixupkeep1→1.5 manpower
Fixed an issue where the upkeep for Sturmpioneer entities was 1 instead of 1.5.
Corrected upkeep cost.