Hot Fix 2.2.2 focuses on balancing the Wehrmacht Sturmpioneer Squad, improving M4A4 Firefly mobility, and addressing various AI and gameplay bugs.
Images © Company of Heroes 3 via Steam
▲Buffs7
- Sturmpioneer SquadFixed an issue where Sturmpioneer entities took up 1.5 population instead of 1.1.5→1 pop
- M4A4 Firefly Tank Destroyer
- Speed increased from 3.9 to 4.25, improving repositioning capabilities.3.9→4.25
- Acceleration increased from 1.5 to 2.25, allowing the tank to reach top speed faster.1.5→2.25
- Deceleration increased from 2 to 3, improving stopping precision.2→3
- Propaganda TowerDecapture and Capture penalty reduced from 50% to 33%, making it easier to flip objectives.50%→33% %
- Royal EngineersVehicle Over Repair:Fixed Royal Engineers getting stuck in repair behavior after maxing over-repair and enabled shift+queue for the ability.
- L6/40Tungsten Rounds:Fixed an issue where the L6/40 could lose its flamethrower when Tungsten Rounds were upgraded.
▼Nerfs8
- Sturmpioneer Squad
- Reinforce cost increased from 30 to 35, making the squad more expensive to maintain.30→35 manpower
- Infrared Detection Kit:Infrared Detection Kit munitions cost increased from 50 to 75.50→75 munitions
- Urban Assault Kit:Urban Assault Kit munition cost increased from 50 to 60.50→60 munitions
- Veterancy requirements increased, making it harder for the squad to reach higher veterancy levels.700/2100/4200→850/2550/5100 xp
- Fixed an issue where the upkeep for Sturmpioneer entities was 1 instead of 1.5.1→1.5 manpower
- Italian Partisans
- Tunnel Hideout:Partisan Tunnel Hideouts can no longer be permanently hidden if constructed within a Greek Ruin floor piece.
- Tunnel Hideout:Fixed an issue where Tunnel Hideouts could be constructed in the enemy base sector.
- Transfer OrdersOfficer Quarters:Fixed an issue where the Officer Quarters bonus would apply after the unit had been transferred, resulting in excess experience.
✚Bug fixes2
- Sturmpioneer SquadVehicle Recovery:Fixed the cost of recovery being refunded when Sturmpioneers are used to recover vehicles.
- Transfer OrdersAdvanced Infantry:Fixed an issue where units transferring at Veterancy level 3 allowed Advanced Infantry to arrive at Veterancy 3.3→3
◆Other changes3
- A.I.
- Supply Crates:45-second cooldown applied to newly spawned supply crates to prevent A.I. from acquiring them too quickly in team games.→45s s
- Health Crates:A.I. will no longer pick up health crates when at full health.
- Emplacements/Mines:Added a limit to the number of the same constructed items for emplacements and mines, with stricter positioning requirements.→Added
subjects affected (8)
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