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Audio

GeneralSound · Atmosphere · UI
2 patcheslast touched 73mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jun 25, 2020Jun 29, 2020Jun 25, 2020 — PC Patch (25.06.2020) +0 / -0 (cum 0)Jun 29, 2020 — PC Hotfix (29.06.2020) +0 / -0 (cum 0)
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Patch history

    • 🎯BehaviorCombat MusicTrigger Range

      Combat music triggers are now range-dependent, reducing instances where music plays indefinitely.

      Combat music now depends on range to prevent infinite looping.

  1. Jun 25, 2020·PC Patch (25.06.2020)
    • 🐛Bug fixcombat music

      Fixed an issue where combat music would loop indefinitely if a target leashed back.