WF
Wall Fort (Siege Mode)
MapSiege · Balance · Map
1 patcheslast touched 82mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🎯BehaviorAttackerscannon position—→Adjusted
Adjusted the position of cannon artillery on the left side for attackers.
Positional adjustment for balance.
- ▲✨NewAttackersladder count—→Increased
Added additional ladders to the inner city walls to assist attackers.
Easier access to inner walls.
- ▲✨NewAttackerssupply points—→Added
Added an additional Supply Point behind Point A to help attackers maintain momentum toward Point B.
Better momentum sustain after Point A.
- ▼🎯BehaviorDefendersrespawn point—→Moved back
The first respawn point for defenders has been moved further back.
Increases distance to front line.
- ≈🔁ReworkDefendersweaponryCannon→Scorpio
One defender cannon has been replaced with a Scorpio.
Swapped weapon type for balance.
- ▼🔁ReworkDefendersrespawn logicSeparate→Merged
Merged respawn points A and B on the second stage platform; respawn is lost immediately if either point is under capture.
Removes the safety of the second stage platform.