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WF

Wall Fort (Siege Mode)

MapSiege · Balance · Map
1 patcheslast touched 82mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 7, 2019Aug 7, 2019Aug 7, 2019 — 08/08/2019 Patch notes +2 / -2 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Aug 7, 2019·08/08/2019 Patch notes+2-2
    • 🎯BehaviorAttackerscannon positionAdjusted

      Adjusted the position of cannon artillery on the left side for attackers.

      Positional adjustment for balance.

    • NewAttackersladder countIncreased

      Added additional ladders to the inner city walls to assist attackers.

      Easier access to inner walls.

    • NewAttackerssupply pointsAdded

      Added an additional Supply Point behind Point A to help attackers maintain momentum toward Point B.

      Better momentum sustain after Point A.

    • 🎯BehaviorDefendersrespawn pointMoved back

      The first respawn point for defenders has been moved further back.

      Increases distance to front line.

    • 🔁ReworkDefendersweaponryCannonScorpio

      One defender cannon has been replaced with a Scorpio.

      Swapped weapon type for balance.

    • 🔁ReworkDefendersrespawn logicSeparateMerged

      Merged respawn points A and B on the second stage platform; respawn is lost immediately if either point is under capture.

      Removes the safety of the second stage platform.