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Zeus

WeaponUtility · Electric · Deathmatch · Weapon · Visual · Melee
5 patcheslast touched 25mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Dec 18, 2020Apr 25, 2024Dec 18, 2020 — 2021 Can’t Come Soon Enough +0 / -0 (cum 0)Feb 7, 2024 — Release Notes for 2/6/2024 +1 / -0 (cum +1)Feb 13, 2024 — Release Notes for 2/12/2024 +0 / -0 (cum +1)Feb 16, 2024 — Release Notes for 2/15/2024 +2 / -0 (cum +3)Apr 25, 2024 — Release Notes for 4/25/2024 +1 / -0 (cum +4)
Zoom into one ability:2 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🎯BehaviorAttackattack cone

      Adjusted the attack cone for the Zeus to refine targeting.

      behavior

    • 📊Numerickill reward0100 gold

      Increased kill reward from $0 to $100 ($50 in Casual), making Zeus kills more rewarding.

      numeric

    • 🎯Behaviorbuy availabilityEach life

      In Deathmatch, the Zeus can now be bought every life and will rebuy if not in random weapon mode.

      Deathmatch only

    • 📊Numerickill rewardStandardDouble points

      Getting a second Zeus kill in the same life during Deathmatch now earns double points.

      Deathmatch only

    • 🐛Bug fixtracer

      Fixed a visual bug where the Zeus tracer appeared to pass through players.

    • 🔁Reworkreusabilitysingle-usereusable

      Zeus is now reusable in all game modes after a 30 second recharge delay.

      Now recharges after 30s

    • NewcustomizationAdded

      Added support for applying stickers and name tags to the Zeus.

      Stickers and name tags

    • Newkill iconAdded

      Added Zeus kill icon to kill cards and post round damage reports.

      UI update

    • 🎯Behaviorrestrictions

      Zeus restrictions in Casual, Wingman, and Competitive modes are now aligned with all other weapons.

      Consistency update