Map and scripting updates across CS2 including fixes to grenade physics, map geometry, and new map scripting hooks, plus community-added content integration.
- Gameplay - Grenades and Physicsthrow through geometry—→Fixed
Fixed a case where grenades could be thrown through level geometry.
- Gameplay - Grenades and Physicscollision—→Fixed
Fixed collision in various spots across map to prevent grenade and object clipping.
- Gameplay - Grenades and Physicsflicker—→Fixed
Fixed flickering on some assets to improve visual stability.
- Map: Cachemap geometry—→Fixed
Fixed various gaps and collision issues on Cache; improved collision fidelity and geometry consistency.
- Map: Cacheboost spot—→Removed
Removed boost spot in Outside A to balance spawns and play routes.
- Map: Shelterversion update—→Latest Community Workshop version
Shelter updated to the latest Community Workshop version via an Update Notes link.
- Map Scripting: Instance.TracePlayerInstance.TracePlayertrace—→Added
Expose trace capability to scripts for player-trace functionality.
- Map Scripting: Instance.OnWeaponPickupInstance.OnWeaponPickupevent—→Added
New event hook for weapon pickup in scripts.
- Map Scripting: Instance.OnBombExplodeInstance.OnBombExplodeevent—→Added
New event hook for bomb explosion in scripts.
- +20 more
