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Wanderer

HeroHero · Progression · Healer · Conviction · Highwayman · DPS · Crit
3 patcheslast touched 3mo ago▲ +16

Power trajectory

Up = buffed, down = nerfed
0+16Feb 1, 2024Apr 6, 2026Feb 1, 2024 — 1.04.59221 - Darkest Dungeon II - Infernal Pursuits - Coming_in_Hot Hotfix +7 / -2 (cum +5)Aug 19, 2024 — 1.06.66740 -Darkest Dungeon II - Darkside of the Mountain Coming_in_hot Release +11 / -1 (cum +15)Apr 6, 2026 — Darkest Dungeon II - 2.04.84350 - Hotfix +1 / -0 (cum +16)
Zoom into one ability:11 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 📊Numericcandle bonus12

      Increased the candle bonus provided by Wanderer heroes, speeding up progression.

    • 🐛Bug fixpersistence

      Fixed issues where persisting heroes would lose their Wanderer candle bonus when left at crossroads or recruited as reserves.

    • 📊NumericDivine GraceHP threshold25%33%

      Increased the HP threshold for Divine Grace, making it trigger more often.

      numeric

    • 📊NumericDivine Gracebase healing25%20%

      Reduced the base healing value of Divine Grace.

      numeric

    • NewDivine Grace+CRIT chance0%10%

      Divine Grace+ now gains +10% CRIT chance at 3x Conviction.

      new

    • 📊NumericHand of Lightlaunch ranks1 21 2 3

      Increased the available launch ranks for Hand of Light.

      numeric

    • NewIlluminationeffectDaze

      Illumination and Illumination+ now inflict Daze.

      new

    • 📊NumericIlluminationCRIT chance0%5%

      Illumination and Illumination+ now have an innate 5% CRIT chance.

      numeric

    • 🎯BehaviorIlluminationCRIT token consumptionNoYes

      Illumination and Illumination+ can now consume CRIT tokens.

      behavior

    • 📊NumericMantralaunch ranksLimitedAll

      Mantra and Mantra+ can now be used from all ranks.

      numeric

    • 🎯BehaviorMantraConviction scalingNoYes

      Mantra now benefits from Conviction.

      behavior

    • 📊NumericMantrahealing at 2x Conviction10%20%

      Mantra now gains +10% healed at 2x Conviction.

      numeric

    • 📊NumericMantrahealing at 3x Conviction20%30%

      Mantra now gains an additional +10% healed at 3x Conviction.

      numeric

    • 📊NumericMantra+heal bonus at 2x Conviction10%20%

      Mantra+ heal bonus at 2x Conviction increased.

      numeric

    • 🎯BehaviorDouble CrossBlock InteractionIgnore

      Double Cross and Double Cross+ now ignore Block, ensuring consistent damage.

      numeric

    • ✂️RemovedDouble CrossVulnerableAppliedRemoved

      Double Cross and Double Cross+ no longer apply Vulnerable to the target.

      numeric

    • 🎯BehaviorDouble CrossBlock RemovalClear All

      Double Cross and Double Cross+ now clear all Block and Block+ on the target.

      numeric

    • NewDouble Cross+Block Prevention2 rounds rounds

      Double Cross+ now prevents the target from gaining Block and Block+ for 2 rounds.

      numeric

    • 🐛Bug fixDouble Cross+CRIT chance10%

      Fixed an issue where Double Cross+ did not have the correct 10% CRIT chance.

      numeric

    • 📊NumericTake Aimcooldown32

      Cooldown for Take Aim reduced from 3 to 2, allowing more frequent use.

      numeric

    • 📊NumericTake AimCRIT reduction21

      CRIT reduction on Take Aim decreased from 2 to 1.

      numeric

    • 🎯BehaviorTake AimBlind RemovalAdded

      Unmastered Take Aim now removes all Blind from the user.

      numeric

    • 📊NumericWicked Slice+Execution threshold21

      Execution threshold for Wicked Slice+ reduced from 2 to 1.

      numeric

Related heroes

Wanderer (Damage) balance history — Darkest Dungeon® II · PatchDiff