A significant update focusing on the 'Darkside of the Mountain' release, featuring major reworks to the Conviction-based heroes (Wanderer, Chaplain, Confessor), various bug fixes, and enemy adjustments.
▲Buffs42
- FlagellantFester:Fixed an issue where Fester and Fester+ were not correctly affected by Blight amount, duration, and RES Piercing buffs/debuffs.
- Man-at-ArmsStrategic Withdrawal:Fixed an issue where Strategic Withdrawal did not provide Death's Door effects if the skill missed.
- Runaway
- Firefly:Fixed an issue where Firefly and Firefly+ Combo Burn were not correctly affected by Burn amount, duration, and RES Piercing buffs/debuffs.
- Ransack:Fixed an issue where Ransack and Ransack+ Combo Burn were not correctly affected by Burn amount, duration, and RES Piercing buffs/debuffs.
- VestalAdjustments made to improve skill synergies and make certain effects more accessible.
- Wanderer
- Divine Grace:Increased the HP threshold for Divine Grace, making it trigger more often.25%→33% %
- Divine Grace+:Divine Grace+ now gains +10% CRIT chance at 3x Conviction.0%→10% %
- Hand of Light:Increased the available launch ranks for Hand of Light.1 2→1 2 3
- Illumination:Illumination and Illumination+ now inflict Daze.→Daze
- Illumination:Illumination and Illumination+ now have an innate 5% CRIT chance.0%→5% %
- Illumination:Illumination and Illumination+ can now consume CRIT tokens.No→Yes
- Mantra:Mantra and Mantra+ can now be used from all ranks.Limited→All
- Mantra:Mantra now benefits from Conviction.No→Yes
- Mantra:Mantra now gains +10% healed at 2x Conviction.10%→20% %
- Mantra:Mantra now gains an additional +10% healed at 3x Conviction.20%→30% %
- Mantra+:Mantra+ heal bonus at 2x Conviction increased.10%→20% %
- Chaplain
- Now has a 60% chance to receive an additional Conviction token when being CRIT.0%→60% %
- Hand of Light:Increased damage to match Wanderer.1-2→2-3
- Hand of Light+:Increased damage to match Wanderer.1-2→3-4
- Mantra:Mantra and Mantra+ no longer require the target to have Guard.Target must have Guard→Removed
- Mantra:Mantra now benefits from Conviction.No→Yes
- Mantra:Mantra now gains +10% healed at 2x Conviction.10%→20% %
- Mantra:Mantra now heals 2 Stress at 3x Conviction.0→2 Stress
- Mantra+:Mantra+ heal bonus at 2x Conviction increased.10%→20% %
- Mantra+:Mantra+ now also targets Heroes with Guard at half strength.Self→Self + Guarded Heroes
- Confessor
- Hand of Light+:Increased damage for Hand of Light+.1-2→2-3
- Judgement:Slightly increased damage for Judgement.3-5→4-6
- Judgement+:Slightly increased damage for Judgement+.4-7→5-8
- Judgement+:Increased CRIT chance for Judgement+.5%→10% %
- Judgement:Increased Weak tokens applied at 2x Conviction.1→2 tokens
- Judgement:Judgement now inflicts Daze at 3x Conviction.→Daze
- Judgement+:Judgement+ now inflicts Stun at 3x Conviction.→Stun
- Mantra:Mantra and Mantra+ can now be used from all ranks.Limited→All
- Mantra:Mantra now benefits from Conviction.No→Yes
- Mantra:Mantra now removes 2 Negative tokens at 2x Conviction.0→2 tokens
- Mantra:Mantra now gains +10% healed at 3x Conviction.10%→20% %
- Mantra+:Mantra+ now removes 3 negative tokens at 2x Conviction.0→3 tokens
- Mantra+:Mantra+ now gains +15% healed at 3x Conviction.10%→25% %
- Cultists
- Nocturne Commune:Evangelist's Nocturne Commune now grants 1 Death Armor if the Evangelist is on Death's Door.→1 Death Armor
- Finishing Blow:Hatchetman's Finishing Blow damage increases by 100% if the target has Combo.0%→+100% %
- Leviathan
- Breath of the Sea:Breath of the Sea no longer removes a Dodge token from targets.Removes Dodge→Removed
- Eyes of the Deep:Eyes of the Deep and Eye of the Deep no longer remove a Dodge token from targets.Removes Dodge→Removed
▼Nerfs8
- Jester
- Finale:Fixed an issue where Wanderer Finale and Finale+ could stress heal the Jester when killing a corpse.Self-heal on corpse→Removed
- Finale:Fixed an issue where Virtuoso Finale and Finale+ could stress heal the party when killing a corpse.Party-heal on corpse→Removed
- WandererDivine Grace:Reduced the base healing value of Divine Grace.25%→20% %
- Chaplain
- Mantra:Increased cooldown for Mantra and Mantra+.1→2
- Mantra+:Reduced base heal for Mantra+.15%→10% %
- ConfessorMantra:Increased cooldown for Mantra and Mantra+.0→3
- Cultists
- Entropic Star:Cardinal's Entropic Star now has a cooldown of 1.0→1
- Finishing Blow:Hatchetman's Finishing Blow base damage reduced.6-7→3-5
✚Bug fixes1
- GeneralFixed various issues including transparent blood on Chirurgeon, infinite candle glitch, and inventory item overwriting.
◆Other changes15
- Man-at-ArmsVanguard Bellow+:Improved clarity of the tooltip for Vanguard Bellow+.
- Chaplain
- Ministrations:Ministrations is now a Path skill.Standard→Path
- Ministrations:Changed launch ranks from 3 4 to 1 2.3 4→1 2
- Mantra:Mantra is now a self-target skill.Ally→Self
- Confessor
- Path Seal:Updated Path Seal and Conviction token text to use 'RES Piercing' language.Chance→RES Piercing
- Hand of Light:Changed launch ranks for Hand of Light.1 2→2 3
- Mantra:Mantra and Mantra+ no longer interact with Consecrations.Consecrations→Removed
- Mantra:Mantra and Mantra+ now target any Hero with a Negative token.Standard→Heroes with Negative tokens
- Trinkets
- Icon of the Light:Changed Regen Dealt bonus to scale with Flame instead of just Rank 4.+2 (Rank 4)→+1 or +2 (Flame 100)
- Icon of the Light:Replaced Melee DMG penalty with a Flame loss on Crit.-50%→Gain Flame -5 on Crit %
- Profane Scroll:Reworked Profane Scroll to provide DMG, Stun RES Piercing (if Flame < 50), Guard for ally behind, and Stress on miss.Old version→DMG, Stun RES Piercing, Guard, Stress
- Cultists
- Entropic Star:Cardinal's Entropic Star launch ranks adjusted to 3 4, increasing availability.4→3 4
- Entropic Star:Entropic Star now inflicts a weighted selection of Blind, Weak, or Daze instead of Vulnerable.Vulnerable→Blind/Weak/Daze
- General
- Cruel Intent:Cruel Intent reworked to provide Blind at start, Blind on Crit, and Crit chance on Miss.Old version→Blind/Crit bonus
- Snap Judgment:Snap Judgment now reduces SPD by 6 instead of adding a Negative Token if last in turn order.Negative Token→-6 SPD SPD
subjects affected (12)
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Patch history
- 2.04.85095 - Darkest Dungeon II - HotfixApr 28, 2026 · 2mo
Hotfix addressing a system limitation with the Toe to Toe skill, converting it into a Path-specific skill for Ravager and Berserker with unique buffs.
+2→ - Darkest Dungeon II - 2.04.84350 - HotfixApr 6, 2026 · 3mo
Hotfix focusing on increasing Candle rewards, reducing unlock costs, and fixing bugs related to the Wanderer hero status and Abomination's tooltips.
+7→ - →2.04.83892 - Darkest Dungeon II - HotfixMar 18, 2026 · 4mo
A small hotfix focusing on hero ability bug fixes, UI corrections for buffs, and modding stability.
- →2.04.83880 - Darkest Dungeon II - coming_in_hotMar 16, 2026 · 4mo
A small technical update focusing on mod stability and crash prevention.
- →2.04.80241 - Steadfast Steward's Update 2 - coming_in_hotOct 15, 2025 · 9mo
A small update focusing on bug fixes for narration and input, alongside a mechanical rework for the Empty Stein item.
- 2.04.80209 - Steadfast Steward's Update 2- coming_in_hotOct 14, 2025 · 9mo
A maintenance update focusing on bug fixes for the Hellion and Leper, monster behavior adjustments, and a Unity engine security upgrade.
+2−2→ - →2.03.79956 - Darkest Dungeon II - K3: Curse of the Court HOTFIXSep 16, 2025 · 10mo
A hotfix addressing several stability issues, including game locks on the kingdom map and victory screens, and a bug with the fast combat setting.
- 2.03.79909 - Darkest Dungeon II: K3 - Curse of the Court - HotfixSep 10, 2025 · 10mo
Hotfix focusing on improving the reliability of collecting Resilient Human Blood and fixing various stability and encounter bugs.
+5→
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