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Yellowhand (Highwayman)

HeroYellowhand · Bleed
1 patcheslast touched 29mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Feb 9, 2024Feb 9, 2024Feb 9, 2024 — 1.04.59520 - Darkest Dungeon II - Infernal Pursuits - Coming_in_Hot Hotfix +5 / -2 (cum +3)
Zoom into one ability:8 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🔁ReworkFocusMixedBleed

      Yellowhand has been fundamentally reworked to focus on Bleed elements.

      rework

    • ✂️RemovedWicked SliceversionPath versionRemoved

      The Path-specific version of Wicked Slice has been removed.

      removed

    • 🔁ReworkDouble CrossversionUniqueShared

      The unique version of Double Cross is now shared across all paths.

      rework

    • ✂️RemovedRiposteComboappliednone

      Riposte no longer applies Combo.

      removed

    • 📊NumericRiposteBleed02

      Riposte now applies 2 Bleed, aligning with the new Bleed-focused identity.

      numeric

    • NewOpen VeinversionstandardUnique

      Open Vein now has a new version unique to the Yellowhand path.

      new

    • 📊NumericGrapeshot Blast+Bleed RES debuffscales with Masterystatic

      The Bleed RES debuff on Grapeshot Blast+ no longer increases with Mastery.

      numeric

    • 📊NumericGrapeshot Blast+Bleed damage taken0+1

      Grapeshot Blast+ now increases Bleed damage taken by targets by +1 for 3 turns.

      numeric

    • 🎯BehaviorHighway RobberyRES interactioninteractsnone

      Highway Robbery and its upgrade no longer interact with Bleed/Blight/Burn RES.

      behavior

    • 📊NumericHighway RobberyBleed damage dealt0-2

      Highway Robbery now applies a -2 Bleed damage dealt debuff to the target for 3 turns.

      numeric

    • 📊NumericHighway Robbery+Bleed damage dealt0+2

      Highway Robbery+ now grants the Highwayman a +2 Bleed damage dealt buff for 3 turns, regardless of target skills.

      numeric

Yellowhand (Highwayman) balance history — Darkest Dungeon® II · PatchDiff