A hotfix focusing on Highwayman path reworks (specifically Yellowhand's shift toward Bleed), quality-of-life improvements for various paths, and general bug fixes.
▲Buffs13
- Wanderer (Highwayman)
- Grapeshot Blast+:Grapeshot Blast+ now applies a -2 SPD debuff, increasing the hero's ability to control turn order.0→-2
- Tracking Shot:Tracking Shot and its upgraded version can now target all ranks, significantly increasing versatility.limited→all
- Double Cross:Double Cross now uses the more powerful version previously exclusive to the Yellowhand path.standard→Yellowhand version
- Rogue (Highwayman)Take Aim:Take Aim and Take Aim+ now grant 1 Speed token, improving action economy.0→1
- Sharpshot (Highwayman)
- Double Tap:Double Tap and Double Tap+ no longer have a cooldown, allowing for more frequent use.exists→none
- Point Blank Shot:Knockback increased from 1 to 2, improving enemy disruption and setup for other ranged attacks.1→2
- Point Blank Shot:Point Blank Shot now applies Combo, enabling synergistic follow-up attacks.none→Added
- Yellowhand (Highwayman)
- Riposte:Riposte now applies 2 Bleed, aligning with the new Bleed-focused identity.0→2
- Open Vein:Open Vein now has a new version unique to the Yellowhand path.standard→Unique
- Grapeshot Blast+:Grapeshot Blast+ now increases Bleed damage taken by targets by +1 for 3 turns.0→+1
- Highway Robbery:Highway Robbery now applies a -2 Bleed damage dealt debuff to the target for 3 turns.0→-2
- Highway Robbery+:Highway Robbery+ now grants the Highwayman a +2 Bleed damage dealt buff for 3 turns, regardless of target skills.0→+2
- VestalIllumination:Illumination and Illumination+ can now be used from all ranks, greatly improving healing flexibility.limited→all
▼Nerfs3
- Sharpshot (Highwayman)Point Blank Shot:Point Blank Shot and its upgrade no longer grant Block, reducing the hero's survivability when using this skill.granted→none
- Yellowhand (Highwayman)
- Riposte:Riposte no longer applies Combo.applied→none
- Grapeshot Blast+:The Bleed RES debuff on Grapeshot Blast+ no longer increases with Mastery.scales with Mastery→static
✚Bug fixes3
- General
- The Decimal System:Fixed an issue where The Decimal System's damage buff was not applying correctly.
- Fixed a bug where taunts would override skill calculations when an AoE skill targeted only stealthed targets.
- Implemented a potential fix for gamepad users unable to move forward at the start of a new run.
◆Other changes6
- HighwaymanRiposte effects are now clearly represented on Path seals for better visibility.
- Rogue (Highwayman)Point Blank Shot:Removed the Path version of Point Blank Shot; the standard version no longer pushes targets out of reach.Path version→Standard version
- Yellowhand (Highwayman)
- Yellowhand has been fundamentally reworked to focus on Bleed elements.Mixed→Bleed
- Wicked Slice:The Path-specific version of Wicked Slice has been removed.Path version→Removed
- Double Cross:The unique version of Double Cross is now shared across all paths.Unique→Shared
- Highway Robbery:Highway Robbery and its upgrade no longer interact with Bleed/Blight/Burn RES.interacts→none
subjects affected (7)
tap to see balance history
Related Deals
Gear, keys & collectibles for Darkest Dungeon® II
Brand New
Come nuovo
Like New
Used
NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- 2.04.85095 - Darkest Dungeon II - HotfixApr 28, 2026 · 2mo
Hotfix addressing a system limitation with the Toe to Toe skill, converting it into a Path-specific skill for Ravager and Berserker with unique buffs.
+2→ - Darkest Dungeon II - 2.04.84350 - HotfixApr 6, 2026 · 3mo
Hotfix focusing on increasing Candle rewards, reducing unlock costs, and fixing bugs related to the Wanderer hero status and Abomination's tooltips.
+7→ - →2.04.83892 - Darkest Dungeon II - HotfixMar 18, 2026 · 4mo
A small hotfix focusing on hero ability bug fixes, UI corrections for buffs, and modding stability.
- →2.04.83880 - Darkest Dungeon II - coming_in_hotMar 16, 2026 · 4mo
A small technical update focusing on mod stability and crash prevention.
- →2.04.80241 - Steadfast Steward's Update 2 - coming_in_hotOct 15, 2025 · 9mo
A small update focusing on bug fixes for narration and input, alongside a mechanical rework for the Empty Stein item.
- 2.04.80209 - Steadfast Steward's Update 2- coming_in_hotOct 14, 2025 · 9mo
A maintenance update focusing on bug fixes for the Hellion and Leper, monster behavior adjustments, and a Unity engine security upgrade.
+2−2→ - →2.03.79956 - Darkest Dungeon II - K3: Curse of the Court HOTFIXSep 16, 2025 · 10mo
A hotfix addressing several stability issues, including game locks on the kingdom map and victory screens, and a bug with the fast combat setting.
- 2.03.79909 - Darkest Dungeon II: K3 - Curse of the Court - HotfixSep 10, 2025 · 10mo
Hotfix focusing on improving the reliability of collecting Resilient Human Blood and fixing various stability and encounter bugs.
+5→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.


0.5.2 Patch Notes
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.
Similar Games
6






